• Mandy@sh.itjust.works
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    2 months ago

    How about finishing the damn thing and than,

    Idk, making something new perhaps, dare I say, even original?

    • Carighan Maconar@lemmy.world
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      2 months ago

      Yeah but why would you want to finish a game as a dev nowadays? You get paid for your early beta releases (= “early access”), not for finishing it from there.

  • zkfcfbzr@lemmy.world
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    2 months ago

    Meanwhile I avoided playing because I wanted to wait until it was out of early access and had its full release… Seems like I’ll either never get that, or by the time I do, the game will already be dead

    • bastionntb@lemmy.ml
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      2 months ago

      If it’s dead by then, it wouldn’t have been a good investment. I’d rather not waste time in a game that won’t live past the hype.

      • essteeyou@lemmy.world
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        2 months ago

        I feel like I already got way more than my money’s worth out of the game, and I’m happy to have moved on to other games. Not every game has to last forever.

        • ampersandrew@lemmy.world
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          2 months ago

          Any game that doesn’t last forever was robbed of doing so arbitrarily. If they never updated Palworld again, in its current form, it will last forever.

    • SkyezOpen@lemmy.world
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      2 months ago

      Doesn’t matter if it’s “dead” or not, it’s not really meant to be a massively multiplayer game.

    • Madnessx9@lemmy.world
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      2 months ago

      Same boat, waiting for 1.0, now worried I’ll miss the boat entirely, but I’m not going to buy their early access for that fear mongering. They made millions, they can ensure their game lives on one way or another.

  • PunchingWood@lemmy.world
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    2 months ago

    If a CEO of a company don’t even know what to do you know the product is doomed to fail. They should’ve had this kind of stuff figured out way at early access launch, or even before that already.

  • Matty_r@programming.dev
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    2 months ago

    Its honestly such a dead game at the moment, as in the world feels super empty and uninteresting. The pathing for the Pals is really bad too - trying to build a multistorey building is basically a nonstarter as they can’t really navigate up stairs.

    Based on that you can get costumes/skins for your Pals, I’m pretty sure they’ll go live service with those as micro transactions.

    • PunchingWood@lemmy.world
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      2 months ago

      It was a fun game for a few hours, but my god it was so fucking overrated. They had a lucky shot hitting the timing on the early access since Pokemon was just another terrible lazy cashgrab job, so practically anything that did even remotely better would get praised into oblivion.

      And like 4 months later only 1% of the amount of peak players still remains. I don’t think they’ll ever get close to that peak again.

  • Shape4985@lemmy.ml
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    2 months ago

    They have already been charging people for the game so if they become a free to play live service it feels like a bait and switch.

  • ipkpjersi@lemmy.ml
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    2 months ago

    They should have added a battle tower, that’d add a lot more replay value and keep people coming back years later.

    Source: Pokemon games like the DS generation of Pokemon games.

  • Lumisal@lemmy.world
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    2 months ago

    Considering the type of game it is, they should go buy to play and then release expansions later on instead.

  • Tattorack@lemmy.world
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    2 months ago

    I haven’t bought Palworld yet. What is the current state of the game?

    I didn’t want to buy it because I saw some friends playing it many months ago when it released and it look janky as fuck. Buggy AI pathfinding, janky enemy AI, NPCs getting stuck on terrain objects or player objects, physics bugs.

    Have these things been fixed/improved since launch?