I’ve been playing Bethesda games since Oblivion. I finally stopped pre-ordering after Fallout 4. I’m getting sick of immersion-breaking bugs and computer-generated fetch quests taking the place of real story writing.
That would be largely because Bethesda had no hand in Doom at all beyond publishing, and frankly, I’m still impressed because I expected them to fuck that up too.
It’s amazing the good games you get when you let good developers just do their thing.
I don’t even mind some of the bugs, I’m just mad at “oh go grab an identical vase to that last one but from someone else’s house…congrats now you’re the leader of the thieves’ guild haha.” Gone are the days of going through someone’s crawlspace to loosen a few bolts and drop a giant stuffed moose head on them, and why the fuck did y’all change wabbajack?!
I’ve been playing Bethesda games since Oblivion. I finally stopped pre-ordering after Fallout 4. I’m getting sick of immersion-breaking bugs and computer-generated fetch quests taking the place of real story writing.
Bethesda hasn’t done much since Skyrim because I still don’t see an Elder Scrolls 6.
Edit: Doom. I partly take it back. Their treatment of Doom is perfect.
That would be largely because Bethesda had no hand in Doom at all beyond publishing, and frankly, I’m still impressed because I expected them to fuck that up too.
It’s amazing the good games you get when you let good developers just do their thing.
I don’t even mind some of the bugs, I’m just mad at “oh go grab an identical vase to that last one but from someone else’s house…congrats now you’re the leader of the thieves’ guild haha.” Gone are the days of going through someone’s crawlspace to loosen a few bolts and drop a giant stuffed moose head on them, and why the fuck did y’all change wabbajack?!