Not gonna lie. That is hella hype. Although it does make it harder to target hardware as a game dev. It does however make the whole ecosystem way better.
Hope they introduce some minimum hardware requirements that a hand-held has to have for it to be steamos compatible. That way devs can target that hardware and it will run on any steamos verified device
Minimum hardware requirements are likely to be performance (at relevant minimum resolution) and battery life at least on the same level as the current Steam Deck.
I don’t think that’s feasible. The current set of handhelds have the OG Deck at the bottom end of the performance tier anyway, that’ll only become relevant if and when a Deck 2 releases, and at that point it will be the same problem to solve with or without third party hardware.
You are assuming that all non steam deck handhelds are going to be better than the steamdeck performance wise. While this may be the case with the ROG Ally I don’t think it holds true with all handhelds so there is possibility for a hand-held with less performance than the steamdeck to be verified
It’s 100% true of all Windows handhelds released after the OG Steam Deck, yes. This is not because the Deck is bad, it’s because they all are running the same two or three APUs, all built on the same AMD architecture. If it came after the Deck, it’s a 6800U with a 780M or slightly better than that, and no new handhelds going forward will launch with anything significantly worse than that.
So beyond retroactive support for first-gen AyaNeo or GPD handhelds that are older than the Deck, I don’t think this is a major concern. And if you’re on one of those, which were incredibly expensive at launch compared to the Deck, I think you should be pretty well used to underwhelming performance by the time SteamOS verifies them, if ever.
It’s really not a realistic scenario. Our floor for performance is well established and this is coming so far down the line that we shouldn’t expect to return to it at this point.
What about someone targeting a handheld spec that actually fits in your pocket? Surely that would be weaker.
Would it?
The GPD Win 4 is roughly the size of a thick PSVita and that ran on a 6800U as well and they released newer ones all the way up to 8800U without increasing the size. Ditto for the Ayaneo Flip, which is still chunky but it’s clamshell, so I guess you could cargo pants it.
Ayaneo also makes the Air, which is supposed to be exactly that, and I think there is a model that targets a smaller APU and is super thin, but the next in line already jumps to the 7840U and is comparable to the Deck. I have to imagine that even small PC handhelds will match that performance going forward.
There are pocketable handhelds out there, but they’re generally Android-based, which makes a lot more sense. I think for PC we’ll see people trying to hit this level of performance in a compact form factor, but I’d be shocked if people tried to go back to sub-6800 performance on PC on new devices.
Again, the point of the Deck is standardized performance, and it quickly became exactly that. Things will get messier once the Deck is replaced by a higher spec, but in the meantime, if it’s certified for baseline Deck you’re either probably fine or in such a tiny niche (you own 5840u version of the AyaNeo Air? Who are you) that you probably know what you can do with it.
Hi. I’m the guy that wants a low-spec model that fits in my pocket. I exist. Just gimme something that can run my favorite 2D indie games and I’m happy.
I bought a Miyoo Mini Plus last year and ended up loving it far more than my Deck, which is actually just gathering dust still. And now I dream of seeing SteamOS in that size.
But nothing you’re describing will fit in that kind of form factor. So if you want to enforce minimum specs, you’re really telling me I can’t have my dream handheld.
To be clear, I’m not advocating to enforcing a minimum spec. I’m saying that there isn’t a need to add a performance rating to a SteamOS certification or to the SteamOS compatibility badges because if they’re all based on Steam Deck performance they will be valid for all the other certified devices by default. At least until a Deck 2 is released.
I love small handhelds. The Retroid Pocket Mini is great (shame about the bad scaling on the screen). But those are typically Android handhelds for a reason. I don’t think a PC handheld in that form factor is worth it. You can just run Linux on ARM and get the form factor without the whole thing running like a hot potato for 15 minutes before it dies. There’s a lot of native ports of small PC indie games in that space and ongoing work for per-game port support, too.
Now, all that could change if the upcoming mobile chips we get are great at running at very low wattages and somehow get amazing power management options on the software side out of nowhere. But… I just don’t think that’s a priority for anybody specifically because ARM chips already have a well established ecosystem to give you basically what you want without having to tie the X64 platform in knots for the sake of running this over Steam instead of Android.
I would not be shocked to find that people are willing to go back to sub 6800 performance in exchange for something the size of those Android devices. There are tons of 2D and low spec 3D games that are very popular that they would run, and pocket sized handheld x64 machines are a niche to fill to stand out from the Steam Deck.
You won’t be shocked, though, because like I just told you there is already a couple of those and they didn’t do well, only to be replaced by 7800U variants in the same form factor (plus a tad of battery chonk, perhaps). This is not a hypothetical.
Seriously, man, just read what people are telling you. If somebody is threatening to tase you unless you’re immediately contrarian irrespective of the information being presented to you blink twice and we’ll send someone.
Definitely not with the AYN Loki. So I do see your point.
This is cool, more options are better.
It does, however, make me REALLY want Valve to add official third party library support. I have thousands of games on GOG and hundreds on Epic. I don’t need them to officially support all of them, but at least I need a better approach to integrating them than fiddling with Heroic or Lutris in desktop mode.
I want SteamOS on desktop 😅
Check out Bazzite. It even has a GNOME variant.
How is bazzite as a daily driver?
Pretty solid on desktop. Most issues i have are upstteam and not bazzite related. Main annoying thing is you can’t install fedora packages and have to mainly rely on appimages and flatpaks
What are you hoping to get from SteamOS that you aren’t able to get from any other Linux distro?
I just think it’d be neat to have a gaming Linux distro, made by a company that distributes games. Maybe it will be a standard distro for game developers to test their games.
No system management. A set once and forget it system, ala console style, but with the potential of off the shelf high power components for PC games on the living room is a quality proposition.
Bazzite as HTPC and you can do that already, if you want to test your dream.
Sure, but the support, both technical and reputational that a steam OS compatible machine brings would steer the market for more accessible and purpose made components. Bazzite is awesome and my daily driver, but it doesn’t have the fancy endorsement of Valve, the owner of the largest game store in the world today.
I use my Deck docked regularly. In desktop use I see no benefit over Fedora and alike.
I’m hoping to build my first Desktop soon and i’m praying that Valve gets an Official SteamOS release out by then. I’d kill to have it.
I’d kill to have it
US army: Heyyy
I bought a Miyoo Mini Plus last year, just an impulse buy because it was on sale dirt cheap. Ended up liking it so much I wish I’d bought a more expensive model with analog sticks.
Meanwhile, my Deck gathers dust because it’s just too bulky too fill the void left behind by the GBC/GBA/DS I grew up on.
First manufacturer to get SteamOS running on a form factor that fits in my pocket gets my entire bank account. Doesn’t have to be beefy, just needs to run all my favorite 2D indie games.
I bet there will be phones or tablets that will get this through the community.
Let’s see what MS has to say about that. Although they won’t say anything officially, of course. But they’ll certainly try to prevent this sort of thing from catching on from behind the scenes.
Back in Balmers days there would have been a mysterous briefcase men suggesting adjusted prices for all future MS involvement.
And you really believe they’re not doing that any more?
Probably, but back then they were really aggressive and even went after some small school in ass end of the world, because local newspapers had informed that the school was planning to swap computer lab devices to use various open source operating systems.
In went the MS briefcase man and the plans were scrapped in silence.
They’re less open about it but you can bet they’re still at it. Any OEM that sells anything but Windows will be penalised in licensing deals.
I’m currently running Bazzite but have been thinking about picking up an ROG Ally X for my husband. I think it having steam OS would be better for him in general. Hope this is available soon.
Ngl, even though I am happy about this, ill prob just stick to bazzite, and just move anything else thats “powered by steamOS” to it as well. And Windows. I am simply too much a sucker for the quality of life stuff on it, like ROM data taken from the file
What makes Bazzite so much better to use on a Deck versus SteamOS? It doesn’t seem any different than just using Remote Play/Moonlight/whatever and streaming from your main gaming rig?
Have you visited their website? It explains what it is and it is definitely a lot more than just a way to stream games from your PC. How did you come up with that conclusion?
That’s the first description on the website. It says it’s a cloud native Linux image that comes pre-installed with all the apps for gaming, e.g. Steam, Lutris, etc. I was asking a question as to why it’s better than SteamOS, as when I see cloud native I just assume it’s something designed for and around streaming. I may be misunderstanding its purpose, but that’s the impression I get from the site.
The main advantages of Bazzite versus SteamOS is receiving system packages in updates at a much faster rate, choice of an alternative desktop environment, Waydroid support, layering system-level packages at your own risk without messing with the filesystem, and printing support.
From their FAQ page https://docs.bazzite.gg/General/FAQ/
Pretty much all linux distros have printing support
Except SteamOS, as I discovered when I needed it badly.
Still, I’m sticking to SteamOS on the deck and Bazzite for the desktop.
Yeah, it seems to be a misunderstanding. They are using cloud tools to generate and update the base operating system.
“Better” is always relative. Personally I generally prefer not to use software that comes bundled with the hardware, that way I avoid any vendor lock in. The hardware vendor should not be in a position of deciding what I should or shouldn’t be able to do with their hardware, and software should be open to the customer, so that it does exactly what they want, not more or less.