Same, but for me it’s because of the depression
Pretty sure I’m in the same boat. Literally nothing is enjoyable anymore and I have 0 motivation to do anything “productive” after work since it’s all just more work…
My friends must think im nuts when they see me bounce from game to game to game within 1-2 hours because nothing keeps my attention lol
Need a different hobby. Electric unicycling is great for this.
TIL
Yup, that flame died out a long time ago.
Depression is a bitch.
Then get off social media
When I hear this, I wonder if people are playing the wrong types of games for them. Most AAA games have great graphics and cutscenes, but the core gameplay loop is just tedious and feels like you’re following a GPS from chore to chore. I don’t fault anyone for feeling bored with 10hr interactive movies.
I still love games that challenge me and offer a real risk of failure, for example. If there’s no chance of losing, then beating the game just feels like “finishing” it, like how you would describe a movie or TV show. I’d get tired of that too.
Yes but that chore stuff used to be fun for me.
I’d play morrowind for hours and hours in college. Now if I try to play an RPG, I don’t have the patience and it’s a boring chore like you said.
All entertainment fills a need in your daily life. It only makes sense that the need changes as you grow older.
When I was younger, I was poor and had something to prove. Thus, I loved big games with hundreds of hours of gameplay, grinding for the best bobbles, and competitive multiplayer experiences.
But as I get older, I don’t care about any of that anymore. What I need instead is a way to relax within my short gaming windows, to have unique experiences, and maybe have a sense of control as my life gets more chaotic. As a result, I’ve tended more towards shorter indie titles. But also towards non-gaming things like travel, gardening, and crafting hobbies.
We spent so much of our lives building our identity around a single hobby - gaming. And maybe that was a mistake. So many of us end up sliding away from gaming as we get older and that change is okay and even expected, that shouldn’t give us an existential crisis.
Your identity should reflect the person you are, not the thing you do.
Getting old is strange. I keep trying to go to house or techno shows in the basement of restaurants or other weird places, convinced it’ll be a great time because I used to enjoy it. My knees hurt and I’d rather be home most of the time. It’s okay for things to have a beginning, middle, and end. Also, not to be nitpicky but just because I think it’s a fun word: it’s “baubles”
I can totally relate about edm shows. My knees tend to say hell no these days.
Play a good game, stop playing the same zoomer-bait crap
What is zoomer bait crap?
One of the worst most infuriating games I played the last 2 years is one of the biggest hits of that period : elden ring.
What a total pile of horse shit that is. Nothing is explained, it’s just a pile of numbers called stats. What they do? Fuck you. Where do I have to go? Fuck you. How do I win from this and that boss? Fuck you. Total unplayable garbage.
Untill you give in and open one of the fan made guides. Then it all comes together. Then it makes sense. But the game doesn’t explain shit. From software couldn’t be bothered.
With a guide it’s one of the most fun games. Left on its own, without any sort of explanation it’s garbage.
And don’t get me started on diablo 4, what a load of house crap is that. It’s so very boring. Again nothing is explained because fuck you, blizzivision just wants your money. But here it doesn’t matter because you’re so very overpowered on level 1/2 you can win anything and everything. Want it less easy? Fuck you, first complete the campaign. Then you can do it again and again.
From my pov old school Zoomer shit is where its at. This modern bullshit is just that: bullshit.
I mean, the stuff with Elden Ring is on purpose. There are a lot of gamers who like when a game let’s them figure that stuff out. I get why it’s not your style of game, but you’re acting like it’s laziness or bad game design when it’s entirely intentional and absolutely has an audience. Fromsoft made it for that specific audience.
I don’t think I can agree with you here. Elden ring, for all of its flaws, is one of the last true honest to God video games you can buy recently. For $60 you get a complete, no microtransaction, no battle pass, no cosmetics, whole, playable game.
There aren’t pieces taken out and sold back to you one item at a time like Sims 4. You don’t have to buy the horse dlc or spend money to get the magic battle pass. It wasn’t a completely buggy mess from the start like no man’s sky or cyberpunk 2077. There’s no integrated battle pass designed to suck your wallet and your soul dry like in Overwatch 2 or COD. There’s no cosmetics to make you look like SpongeBob SquarePants or any other fictional character like in Fortnite and countless other games. This is a game that knows what it is and doesn’t try and bait you into playing it like the others.
Sure it’s difficulty is hard and it doesn’t hand hold you but it certainly doesn’t require you to use the wiki. Don’t get me wrong your experience WILL be better with it but one of the big marketing points was the sites of grace pointing you where to go. The game actually goes through some trouble to make sure you understand what it is when you get to the round table hold. Gameplay mechanics are also explained in the inventory under the info items tab. But by and large you’re supposed to learn through doing here.
Largely I agree that recent games are more slot machines with collectable crap tacked on but Elden Ring is not an example of a zoomer game. Hard? Sure. Garbage? Not on your life.
Not having MTX doesn’t make a game immediately good.
I agree with both you and the person you replied to, but, while the story definitely isn’t barebones, it’s explained like shit. It’s a caveat of souls games, but that doesn’t make it okay, it makes it inaccessible to people who haven’t played a souls game before.
Elden Ring was a lot of people’s first fromsoft game, and from what I understand you’ll get about 80% of the story and world building through watching YouTube videos. Yeah, I’m sure there’s characters in the game that give a little backstory here and there, and I’m sure there’s descriptions of the world through items and such, but there’s “giving the player the freedom to figure it out, and not holding their hand”, and “fuck it this dude you might never meet in the game has an incredibly important piece of information, you’ll only realize after you Google ‘what am I missing about this game’” and Elden Ring falla under the second category.
A story as complex and in depth as Elden Ring’s deserves to be explained better, in game.
Still not a Zoomer game. I think it’s just in a weird spot where it’s catering to a very specific audience so it’s much harder to become a fan of when put up against other games of it’s caliber
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I’ll agree that Diablo is just more of the same 2013+ version of the gaming market, the kind that leaned heavily toward monetization with zero competition to improve game loops or increase depth.
That being said, back in the day you didn’t have a mini map and a compass to point you to every single place on your Ubisoft fetch quest open world “chore list disguised as a videogame” nonsense. You had to figure out the game and read the manual, etc.
Elden Ring is meant to be “Hey, we know you’re sick of playing the 593857th reskin of Assassin’s Division: Ghost Cry, try out something that respects your intelligence.”
Then certainly please don’t play Tunic. This game does not explain anything whatsoever.
Nothing is explained
It makes a lot more sense if you have the context from the Soulsborne games. The series started much simpler, with (mostly) linear progression, fewer weapons/abilities, and shorter “quests.” Part of the appeal of those games was the mystery, and the community that grew around solving the unexplained quests/mechanics/lore. The games were shorter, and the maps smaller, so it was easier to explore on your own.
Then with Elden Ring, it just exploded with content, built around the same game play mechanics. For veteran Soulsborne players, it plays like the next title in the series. The only really novel mechanics are the open world and spirit ashes. The downside is (at least for me), the world is so large that it’s a chore to explore everything. I finished my first play through and lost the will to start a +1 game. In contrast to Dark Souls 3, where I completed at least 6 play throughs.
But if you don’t have that context…yeah i’d imagine Elden Ring is overwhelming in its complexity and scale. Trying to figure out Soulsborne mechanics and navigate this giant world with little direction sounds daunting. Pitting you against the grafted scion to die immediately, and right after putting the tree sentinel in your way, was a confusing way to start the game, even for me.
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“actual games”
🤣😂
I’ve gotten into gaming more again by simply sticking with indie games. No more 100 hour boring open worlds.
There is Something about a simple two hour game about a guy and his girlfriend getting stuck in the woods fending off the mothman.
Recently been just playing cozy games I used to scoff at. So much I’ve not only played more games this summer than the last few year but felt great joy actually finishing a game. Sometimes short and sweet is best.
I’ve heard good things about A Short Hike, it sounds like something you might enjoy.
Just picked it up with the Whims & Wonder Humble Bundle. I’ve been enjoying the shit out of all those games. I have yet to try A Short Hike but it’s on my list.
Now I only have game sessions that last for about 10+ minutes and only about 3 times per day at most.
My enjoyment in gaming has died out a few months ago and I have only been working for one year(23yo). My friends are still trying to get me back to Valorant and I’m having trouble explaining I have so many other important things that I need to do other than grinding Valorant. I just don’t have the time to improve my skill at that game because it requires so many hours and so many of those hours could give me a good coding project for my portfolio which would improve my job prospects. I do enjoy coding but coding all day outside of work is turning me into a robot.
Screw this capitalism society.
Honestly I’ve always hated any online coop / multiplayer game unless it had a significant single player aspect to it.
Multiplayer games are more like work, they aren’t just for enjoyment.
That’s quite true actually. I’ve had way more enjoyment playing singleplayer games than multiplayer games(unless they are casual coop like Stardew and the like) nowadays.
I still like fps but it requires too much effort.
Single player with cheats is where it’s at. Sometimes I like challenge in my games and with some games it’s the challenge that gives it flavor, like some wargames. But if it’s just a game where you play for some story or it’s about building stuff, give me Creative mode.
Also, “cheating” as long as everyone is in on it in multiplayer is fun. Of course trashing public lobbies with aimbots in CoD is just stupid, but playing a coop game like Raft or Payday with a friend and having the option of just turning off some of the difficulty elements so that you can focus on what makes it fun for you is awesome.
I’m a bit iffed by Payday 3 having some super strong anticheat that also kills mods. I’m not big on public lobbies anyways, why can’t I just give my money for the developer, get a game and play how I like it? Anticheat for public lobbies makes sense. But please let me turn it off for me and my mate who just want to have fun and are both in on it.
Lol, meanwhile my friends all want to play hard mode on Minecraft so they don’t play cheats lmao.
I play val exclusively socially. Grab a couple friends and play a couple spike rushes or swift plays. Just hope on to chat to strangers in VC basically.
I have friends who want to play comp so that’s part of the reason why I stopped 🥹
This isn’t unique to video games*. It can happen with anything that you spend a ton of time on, and either burn out on or start to develop more refined taste in. I’ve had it happen with:
- novels
- board games
- movies
- people
You start to see patterns, tropes, or just plain get burnt out on something. It’s a sign you either need to take a break, or that your tastes have simply become refined enough that you require a higher bar to find something interesting.
I’m in my 40s and definitely don’t play games as much as I used to. But there are still times I get sucked in and have a great time. Most recent example: Cosmoteer, a spaceship building game with loads of freedom and creativity. I’m also looking forward to the Factorio DLC and the Dyson Sphere Program combat update.
Edit: case in point that I can still get excited about games: I finally tried Shadows of Doubt and, wow, what an interesting game. It’s like a Deus Ex shadowy sneak-around world with detailed voxel simulation.
* though the enshittification phenomenon is a real thing, and why people should play more indie games
Stop playing for a while and the love might come back (was like that for me).
Yup, same. I just need like a 3-12 month break every once in a while.
Baldurs Gate 3 is the cure for me. It probably also helps that I haven’t played that type of game in ages.
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Exactly. So sick of all the remakes and crappy sequels.
My time is currently split between Battlebit and Baldurs Gate 3. I’ve been having a blast with both!
Ok going through this now.
I never thought it’d be like this though. I thought that video game would literally stop being fun. Like I’d grow out of them or something and not find them enjoyable anymore.
But that’s not it. They are still fun and enjoyable. What I didn’t expect was that my mind would be so full of responsibilities that it would just be impossible to enjoy video games. As if there just isn’t enough room in my brain.
I’m sitting there trying to play but I’m just thinking about all the things I need to do tomorrow. Or this week. Or this month.
There is just too much to think about that I can no longer enjoy not thinking.
Okay, now try again with alcohol.
Weed*
No try again with 5-20mg edible. You will feel the wonder of a child bless you
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What platform are you playing BG3 on? I was thinking about trying it.
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Honestly I have less and less love for videogames that streamlined the gameplay into a cookie cutter trope.
I noticed having way more fun when playing indie games because you never escape the wierd shit develloped industry free from the general gamplay loops.
from what ive heard trying different genres might help
I think I’ve been feeling this lately. I’ve always been a huge fan of semi-RPGs and open world games, but there really haven’t been many great ones in a long time (tried Elden Ring, needs difficulty slider).
I’m realizing I should probably branch out into something new, but I don’t even know where to start. I don’t tend to care for turn-based games, and fighting games aren’t my thing because of how long it can take to get decent at them.
Anyone have any recommendations for games that you don’t have to invest too much time into to really enjoy? I just don’t have the time in my life for a crazy investment and focus in a game.
To be fair, Elden Rings difficulty slider is the same as any other RPG… going off and doing other stuff for a bit until you’re OP for the part giving you trouble.
Also summoning people (or even the seamless coop mod that allows coop all the time everywhere) that’s also an effective difficulty slider.
I’ve had very little time to make an investment in gaming lately (not bad, just no time) but what I’ve found are emulators for old retro games and that has filled the itch quite nicely…the bonus is that if you put it down and walk away it’s not as hard on your soul (less guild about spending money or time). plus games are easy to pick up and put down.
Until you end up like me; spending more time messing with the emulator than playing, just to see how good you can get stuff looking and what other cool stuff they can do.
still a win!
But messing with that stuff is fun right?
My enjoyment of games didn’t die, but my tastes in genre changes. Online FPS just isn’t for me anymore, I now prefer slower single-player story games
Use to do 10-15 hours on a free day. Now I have a hard time doing 1-2 without having to take a break.
I started feeling this way especially with the intro of micro transactions in games like Cod. Went back to play older games I’ve said I wanted to play at some point which has kept the flame lit.