I’ve sunk probably a thousand hours into Slay the Spire, have beaten Hades, and just finished Cult of the Lamb. Looking for something else to scratch that itch- preferably on switch. Any suggestions?
Update: Y’all convinced me. I bought Binding of Isaac and am excited to start. I also tried out Dead Cells via Netflix, but feel like I’d prefer it with a controller compared to mobile. Gonna start with Isaac, and wait for a sale on Dead Cells. Thank you for all the recommendations! I’m saving this thread for future reference.
You owe it to yourself to try some traditional Roguelikes:
- Caves of Qud (Just released 1.0 a month ago. Amazing game. Unique science fiction world full of weird and wonderful characters, complex tinkering crafting system, crazy mutants and really cool cybernetics. Huge amounts of lore and a rich detailed world. I can’t stop playing it!)
- Shattered Pixel Dungeon (Really awesome game with a friendly developer who posts on Lemmy. Extremely well balanced classes: 5 main classes with a 6th in development. Cool character customization and equipment upgrade system. Super deep alchemy system. Probably the best mobile roguelike but amazing on PC too, with a great UI for every platform)
- NetHack (old school, developed since 1987 and still active, very tough game, might not want to try this one first. Incredibly rewarding once you learn it! Absolutely crazy amount of interactions between items, characters, and features in the dungeon. Takes its “verb-based action system” much farther than any other game, including text adventure games)
- Dungeon Crawl: Stone Soup (very complex but not as brutal and spoilery as NetHack. Extreme replay value due to the huge number of species, backgrounds, skills, and gods)
- Tales of Maj’Eyal (not as many races as DCSS but still a huge variety of character builds. Great music as well)
I will share my personal favorites:
Faster Than Light, Into the Breach, Inscryption (don’t look up anything just buy and play it)
For those who fondly remember FTL and think they got everything out of it; I highly, HIGHLY, recommend getting the Multiverse mod. It’s essentially FTL 2 and adds an absolutely insane amount of content. Seriously, it’s like 10x bigger than the base game. Dozens of new ships and equipment, several new races, hundreds of new events, new paths, new victory conditions. It is amazing and has really breathed new life into such an awesome game.
Oooooo I didn’t know this! I’m gonna give it a try tonight!
Definitely do! If anything, I’m underselling just how much content it adds. It’s even set a few decades after the base game so it really is like a full sequel.
Seconding Inscryption. Excellent game. Read nothing about it and explore it on your own.
Slice & Dice is really good. If I play something on phone it is either that or Slay the Spire.
People play games on netflix?
They annoyingly have some proprietary licensing. Cozy Grove 2 was Netflix only. I only have it because my spouse’s comfort show is on Netflix, otherwise it’s going to be gone
It’s possible to find APKs with the Netflix login patched out. I’ve been playing Into the Breach recently.
Into the Breach released on netflix when its game feature launched. Its one of the best games I have ever played.
I’m thrilled that Into the Breach is available on Android, massively disappointed that I cannot purchase it. But at least that means patched APKs exist…
It’s a new and frightening world out there
I see them on netflix being advertised but I never considered people played them lol
Dead Cells is 50% off on GOG right now.
If you enjoyed Hades, you might like the new Ninja Turtles game, Splintered Fate. It’s definitely a bit more than “inspired by” Hades. Doesn’t quite hit the same, but it’s still a good time.
Just as a bit of a counter to all the Isaac love (and, don’t get me wrong, I love Isaac):
BoI is probably the best roguelite… from the early 2010s. The gameplay is ridiculously solid but the upgrade design and drop system has too much in common with the roguelikes of old where you would often lose a run because the purple potion was instant death on this run.
There are just so many upgrades and synergies that you might become completely unkillable on floor 2 of one run and then have your entire build ruined on floor 5 of a different run. I STRONGLY encourage playing with the wiki or https://tboi.com/ open on a second device/display to avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.
On PC there are mods that integrate this into the game (and I think you can use it with achievements after your first matricide?). And I think Edmund has said he wants to add that to the base game sooner than later?
But contrast that with games like Hades where basically every single upgrade is a pure upgrade and you have good item descriptions before you pick anything up (so it is mostly a case of deciding what damage types you want to spec for). Or Dead Cells where you can easily swap out a weapon if you decide you didn’t like it. But in Isaac? You are basically chugging mystery potions on every floor.
avoid these run ruining pickups because you happened to forget what THAT weird egg looking thing did with a different weird looking egg thing.
The stupid behavior of X item sucks is part of the fun of the game and why it’s so great, though. You pretty much forget all those broken runs you got, but I’ll never forget the times I found Plan C or used the Bible on Satan. I also think you’re missing that repentance modernized all this and there’s even fewer bad items than before. At this point there are only a handful of truly bad items.
Hades is great and holds your hand, but the fact that every upgrade is more-or-less the same type of skill addition to your build is also boring.
I have generally found roguelikes to be too difficult, so if you want a turn-taking, strategic one that leans into the easier side while letting you set up many ridiculous combinations, I enjoy “Backpack Hero”. You get a Resident Evil 4 styled inventory screen, and must arrange/place items for an optimal build. You generally get rewarded for stacking similar items.
The Bazaar is a similar game releasing soon. It’s still primarily focused on developing synergies between items in your build, but there’s more varied events between pvp fights and configuring your pack is simpler because it’s on a line rather than a grid, if that makes sense. It will be releasing as free to play probably in February or March.
Dead cells and rogue legacy 1/2 were a lot of fun. Check out nethack if you want something more casual for mobile or in a terminal, it’s a classic. Switch specific I’d say check out dead cells or Isaac. If you want something casual without a big story or learning a bunch of RPG systems you might want to check out donut county, goose game, or golf story.
I don’t know if you are into Mystery Dungeon games, but I loved both of Void Terrarium games. Both on switch.
Barony
Lunacid
Vampire Hunters
Dead Cells
Noita
Gunfire Reborn
Lunacid is definitely not a roguelike
Oh man, I love Noita so much, but it can be so difficult at times.
A couple weirder Rogue-lite suggestions:
Against the Storm is a Rogue-lite City Builder, which sounds like 2 things that shouldn’t go together but works surprisingly well. It has a generous demo on Steam that lets you freely play up to level 6 or something in the standard biome, so give it a try
Shape-Hero Factory is a Rogue-lite Factory Builder. Another weird combination that is surprisingly effective. It’s in Early Access so there’s a lot of features that are still planned, but you can do full runs and go up to I think Ascension 6. It had a demo during nextfest, not sure if the demo is still there.
Against the storm is pretty fun
+1
I’ve been recently playing Kingsway which is a pretty unique roguelite RPG where the entire game takes place in a fake operating system inspired by the Windows 95 interface. Only on Steam though iirc.
Pretty fun, though I wish there were mods to increase the amount of content in the game.
Since you love Slay The Spire, you should try Balatro •<|:)€ ♤♡◇♧!
It’s the titular “Poker Rogue-lite” that’s taken the world by storm, and it certainly knows how to up the ante!
I sunk 25 hours into Balatro the first weekend I had it on PC. Also bought the mobile version when it came out, and have put an embarrassing amount of time into it.
This is an ad 👆
Lmfao, someone hasn’t beaten Red Stake. In all seriousness, do you really think LocalThunk would stoop that low? To using Lemmy bot ads to promote his game? Get real.
Technically not… exactly a rogue like, but:
Deus Ex w/ Randomizer Mod and PermaDeath.
You can set it up fairly easily the Steam version of DX and the Revision Mod, which at this point is basically all the most popular DX mods, reconfigured to play nice with each other and be as mutually compatible as possible.
Someone already mentioned Caves of Qud, that one is amazing, Noita is really good, also StarSector is functionally a roguelike but in space.
Also No Mans Sky is basically a rogue like if you turn on permadeath, kick the difficulty up.
If you’ve got interest in deep simulation mechanics you can check out Cataclysm: Dark Days Ahead. It’s FOSS and, last I checked, still has an active developer community.