Yasuke is actually a fantastic choice as far as history/narrative goes.
A shame the game looks like more generic Assassin’s Creed Mapfucking+Crowd Supermurder.
Which is fine if that’s your thing, but I haven’t been thrilled by an AC game since… well, AC1.
I’d argue Yasuke was kind of a poor choice. AC’s have traditionally been about stealth, blending in to crowds, and being famous person adjacent (e.g. You meet Da Vinci, but you aren’t him.). Yasuke being known for being the only black dude in Japan at the time kinda screws the pooch on all three. Of course more recent AC’s have leaned more into arpg stuff but still.
Had Yasuke been a key supporting character I think those guys still would have bitched about woke dei whatever, but it would have held a lot less sway.
I mean, you were a super flamboyant Renaissance guy with dual wrist blades murdering dozens of mooks per encounter as early as AC2, and by Brotherhood and 3 it only got more overt.
Well you just described half of Italy there!
I have 2 kinda conflicting opinions about the whole thing
The last AC game I’ve played is Brotherhood so it might all perfectly fit into the current AC universe idk.
Yeah, I have the exact conflict about it.
I hate the pandering too but when I hear a breakdown from it and I hear “woke” and “DEI” and it makes me want to strangle that YT personality.
Can I interest you in a calm and respectful disembowelment of Ubisoft?
(edit) The video is nine minutes long.
YouSomeone downvoted me two minutes after I posted the link. You really only care about pushing the message, don’t you?oh I thought you said I specifically downvoted you and I was so confused.
It blows my mind that they had diversity consultants? Japan is like a huge part of the gaming industry the fact they really messed things up so bad is confusing. I figured they’d have a huge Japan division which would have been able to be like: “you know that’s wrong, right?” I like how he said the issue wasn’t diversity and that it was incompetency.
The end message is really important, I really needed to hear it.
I don’t know who the downvote came from, it just appeared suspiciously quickly. Apparently some people are trawling this thread for dissenting ideas that do not conform to the herd’s opinion.
I’m sure Ubisoft had some sort of consultants about cultural and historical matters, but their involvement in production of the game and marketing is dubious at best. It still fucks me up that anyone thought it was okay to use a destroyed cultural/religious object as marketing material, even without knowing its connection to the Allied bombings. I maintain my position that Ubisoft is exploiting these ideas callously and arrogantly and should not be given the benefit of doubt.
AC hasn’t been about stealth since they stupidly killed off Desmond.
That makes me wonder if the gameplay is more segmented, so Yasuke gets the upfront battles that became popular in AC Oranges, while the other lady gets the covert social stealth.
Was that the one set in Florida?
Palm trees, sand, crocodiles… Maybe?
They showed some gameplay that had one character collect information, and then you get a checkpoint of sorts before the actual mission where you choose which character to use. Yasuke can bust up the front door and whack everyone, or Naoe can climb the walls and crawl underwater. It’s suggested that this is most of the game, but it’s safe to presume there will be some missions here and there that require a specific character.
Odyssey and Valhalla were both more on the RPG side, Mirage went somewhat back to form, though not fully. Could be they split between the two types, but based on Valhalla and Odyssey it’s more likely to me that Yasuke and Naoe’s gameplay loops aren’t super different, maybe some techniques (e.g. he throws a knife that does x damage, she throws a kunai that does x-5 damage + poison, or something like that.) and a couple story elements relevant to them.
I dont understand why ubisoft won’t just go back to the style of game AC 1-3 was. Or even just stop doing AC altogether and do a whole spinoff series like black flag.
They keep trying to reinvent things, and all anyone wants is the same old assassins creed but in a new locale.
The answer is simple even if it isn’t a good answer. With so much money involved in the development of AAA games now, a committee has to agree on what ventures are “safe”. These games won’t commit to new ideas or challenge players with a particular expected flow. They’ll basically let you do everything and play however you want.
I have wanted to parody that if I ever find myself running an E3 demo. “This game lets you play however you’d like. You can sneak in, with nobody ever seeing you, or you can run in guns blazing - and die instantly.”
Isn’t your last sentence a perfect description of Shadows? People are saying you can choose the big smashy guy or the small sneaky lady on each mission I think.
There is a second playable character that does all the stealth, an actual ninja. It looks like most of the missions will allow you to choose which character you’ll play. So no, Yasuke is still a great choice - for those who don’t want to play that way.