I’m only alive because successfully killing myself is hard. Bernadette, she/her, smash bros addict, dog person, work addict, ruined beyond repair, stuck in the past. I will defend Amazon and Nintendo like they’re the parents I never had. They did, and will do, nothing wrong, ever.

  • 66 Posts
  • 396 Comments
Joined 8 months ago
cake
Cake day: November 11th, 2024

help-circle





















  • There are tutorials that have you build a game to learn the basics and syntax and stuff. Oh, right, if you actually do use GameMaker avoid that drag&drop layout at all costs lol it’s not “easier”

    But if you have it all written out already, now you just need to read the manual on whatever development platform you chose and figure out how to make the computer do what you have written. Like, if you want the title screen to have scrolling clouds and a bouncing logo for example, you’ll need to find out how to change the logo sprite’s Y coordinate and the clouds’ X coordinate using the documentation.

    Tldr do one of those “my first game” tutorials on whatever platform you chose to get the feel of it.





  • When you play a game on release date that wasn’t leaked, spoilers and stuff surface on the internet at an average pace. Players who wait a long time to play the game will have this similar experience.

    Leaked content spreads like wildfire as the posters know it’ll most likely be taken down, and well, streisand effect. All communities for the game will be flooded with untagged spoilers before the game is even out. I bet that streamer was basically speedrunning the games to leak as much as possible, which most players who just enjoy the game won’t do.

    Either way, the money asked for is a lot, yes, however pirating and broadcasting unreleased games is a very stupid crime.