It’s hard to buy candy for yourself as an adult because you know it’s nothing but love handles and tooth decay in shiny wrappers. But if it comes into your orbit once a year without buying it, it’s tempting.
Of course, when my kid was small he basically didn’t bother eating it at all. He’d get like 100 pieces of candy and they’d linger around until Christmas. When I was a kid we’d get pillowcases full and it’d be gone in days. Not sure if that’s a generational thing or if my son was just not very motivated by sweets.








No Man’s Sky is an incredibly uneven experience. The one thing it does better than its peers is the variety of aliens and flora/fauna. There are easily 30 hours of fun in just exploring around and seeing some cool alien vistas and ecosystems, trying to survive on ice or acid planets etc. The game gives you good reason to visit them too.
However, it sort of falls apart after that. The space flight, mining, and combat aren’t nearly as good as (e.g.) Elite, the quests are pretty meh, the base building is okay but it falls down on automating production of anything you actually care about (I.e. it’s mostly aesthetic, but it can be cool to have a home base in a neat spot). Some of the recent updates added things like big carrier ships, and the game contrives to give you one to captain with a quest… But that sort of obliterates the ship progression.
You may have more fun with something like Elite or X4 depending on what you’re looking for, but if you just want to fuck around and see neat stuff on your own timeframe, NMS could definitely justify its price tag.