• Suck_on_my_Presence@lemmy.world
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    6 months ago

    I actually think it might be slower based on the processing power. There’s a trick on the Switch (one, I guess), where you have to pause and play a few times while looking at areas that take longer to process and it somehow accelerates your flying on the glider like crazy.

    Also I think one of the new tricks is wiggling yourself with a shield drawn on frame perfect side to sides, so it might make that harder if the frame rate goes up?

    But I have really only a basic idea of these things.

    • moody@lemmings.world
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      6 months ago

      I think those glitches work because some menu interactions slow the game down intentionally (for like half a second) and players have found ways of abusing the slowdown’s interaction with game physics. So I don’t think framerates are relevant to that, but I may be wrong about that.

      Doom Eternal had similar glitches where the weapon choice menu slows time down to let you make a selection, and you can abuse that slowdown by spamming the jump button to launch yourself really high. I believe speed runners bind the mouse wheel to jump so they can super launch themselves.