• HarkMahlberg@kbin.earth
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      8 months ago

      They’re so desperate to make the real-life Snowcrash, Ready Player One, Matrix, they haven’t even acknowledged how hard metaverse flopped, nor how there’s no “smuggling” anything into a virtual “space”. They can’t stand the idea that what they really made was Worse Second Life 30 Years Later.

      • snooggums@lemmy.world
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        8 months ago

        Apparently it mostly appeals to young children, or maybe people pretending to be young children.

        more than half of the metaverse’s active users are aged 13 and below.

        • OwlBoy@lemmy.world
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          8 months ago

          This is because they include stuff like Roblox in the definition of Metaverse. I personally hate that.

          If we kept it to SocialVR titles, the demographics would shift to something more balanced, afaik. VRC bans people under 13 when they are discovered/reported.

            • OwlBoy@lemmy.world
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              8 months ago

              Yeah it sucks. Meta shit all over the term. And then every other company jumped on board claiming their stuff is a metaverse too. Even Microsoft claimed Teams was a metaverse.

              • Echo Dot@feddit.uk
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                8 months ago

                Jesus I can’t think of anything I would want less than a Teams metaverse. Although I do have a macabre fascination as to how they could make the product even worse.

    • OwlBoy@lemmy.world
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      8 months ago

      Thats the thing. Adults talk shit about it. But it’s mostly the younger generations that are active in VR.

      You have your demographics backwards.

  • OwlBoy@lemmy.world
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    8 months ago

    lol what? I’ve been using VRChat for almost 10 years and I’ve seen maybe 4-5 people with avatars that smoke.

    I’ve never touched Roblox tho… I’m a bit offended that it’s considered a Metaverse.

  • AmidFuror@fedia.io
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    8 months ago

    Don’t let small tobacco off the hook! They benefit from this by riding on their larger comrades’ coattails.