2025 on Steam is turning into a pretty solid year for co-op games. Lots of big names, some smaller teams, and a few surprises making waves.

    • RightHandOfIkaros@lemmy.world
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      7 days ago

      Monster Hunter Wilds? Really? With negative reception due to awful performance and even with Capcom admitting its sales were weak?

      My PC couldnt even run Wilds at a playable framerate. It still can’t. I dont exactly have a weak rig either. But the game has to run at settings so low that it looks like a Wii port, and with framegen disabled it gets 27 fps in windowed 720p.

      • Rai@lemmy.dbzer0.com
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        6 days ago

        What’s in your rig? I’m on a 9900k, 3070ti, 32GB RAM, and a nice SSD and I get 50-80FPS on high…

        • RightHandOfIkaros@lemmy.world
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          6 days ago

          AMD 7800X3D, 32GB RAM, multiple 2TB SSDs two of which are NVMe, GTX1080Ti.

          I know someone going to try to blame my performance on my 1080Ti, but Wilds is the only game that runs poorly. I play at 1080p only, and disable RayTracing because my GPU doesn’t do RTX well and I don’t need RTX on. Also I cannot afford to upgrade. Even still, Helldivers 2 gets more than 90fps at Ultra settings native 21:9 1080p, Starfield gets 70fps at High settings native (framegen off), Cyberpunk gets more than 90fps on High native. Even Black Myth Wukong and Star Citizen gets at least 60fps with High native settings.

          Its literally only Monster Hunter Wilds that gets 27fps at 720p windowed and everything set to low or disabled.

          Of note: my 1080Ti is overclocked, watercooled, and has its own dedicated 360mm radiator. Other 1080Tis may have more or less performance values.

            • Lorem Ipsum dolor sit amet@lemmy.world
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              6 days ago

              Not really on more modern games. Pascal was for example completely broken for Alan Wake 2 because of mesh shaders. Pascal had a good run and was relevant for 8 years, which is pretty much unprecedented for GPUs, but one has to let go.

  • Ciderpunk@lemmy.world
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    7 days ago

    Split Fiction is great but I think It Takes Two was just a better game all around. Split Fiction was faster paced which was nice, but the little exploration areas in It Takes Two were just wonderful. Lots of little surprises and fun details to find that made it a joy to slow down and just explore and experience some nice environments. Split Fiction was really missing that and while it’s still great, I wish they’d done a bit of that too.

    • Modern_medicine_isnt@lemmy.world
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      6 days ago

      I know in split fiction I saw at least one area with a bunch of things to interact with that were just there to explore. Before that there seemed to be just random things here and there.

  • Lord Wiggle@lemmy.world
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    6 days ago

    Monster hunter wilds: overal mixed reviews, lately overwhelmingly negative reviews. Sure looks like a popular game…

    • Blaiz0r@lemmy.ml
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      6 days ago

      The game looks great, but the performance is poor and unoptimised.

      Apparently there isn’t much of an end-game, but from what I understand this is typical of MH games until a DLC comes out

    • naticus@lemmy.world
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      7 days ago

      I want to agree but I suck at that game so damn much. It’s fun, but I struggle to find a good path every time.

    • TheRealKuni@piefed.social
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      6 days ago

      I liked Split Fiction, but It Takes Two was better. I hope for more good things from the developer in the future!

  • flux@lemmy.world
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    7 days ago

    Split Fiction is one of the best local co-op games ever created. Simply incredible.