Hey hey people
Hello brother of the merchant’s guild
Wooo. Really glad it won and mad props to Bucklew (who is a great bsky follow)
And ignoring the long chain from someone who never even looked at the grpahics of this or old windows games:
Honestly? Qud might be one of the best Steam Deck experiences out there. No, I don’t know how that happened either. But the UI and graphics scale perfectly (after a lot of work by the devs) and the game is shockingly gamepad friendly. And with it being one of the weirdest AND most approachable roguelikes out there (come at me Berlin), it maps perfectly towards quick sessions.
:D
Live and Drink
Well deserved!
It’s one of the few games where I truly felt I was in an alien/different (sci-fi) world.
Hey hey people, COQ here
Seth’s Comment section on this vid specifically is an absolute cesspool
What video are you referring to? All I could find searching on YouTube was a stream with comments disabled and tons of videos by right-wing shitbags complaining about how “woke” the awards are.
Well deserved. Live and drink, friend.
I like the game but I never finished it. I got pretty far when setting it to checkpoint mode, but lost interest near the end.
I don’t really understand the game in detail so I don’t know all the good builds. Extra legs and guns seemed strong.
The graphics are too primitive for me, which is a shame. I don’t consider myself a graphics snob, but this looks like something that came out 35 years ago.
okay i hadn’t played it yet. you had me worried it was
kinda lookin bullshit. i’m not a graphics snob but i can’t go back to that. here’s caves of qud
it’s fucking gorgeous if you ask me, but i’ve just seen screenshots and art is subjectiveWell Rogue did come out 45 years ago. 35 years ago was around the end of the NES/start of SNES generation.
shut up shut up shut up i am still 27
I also think it’s a nice-looking game. The graphics help convey the setting really well, IMO. I really enjoyed it.
Right? The graphic choice tells me what I’m getting, and they somehow made it pretty. There could be more signs telling me to play it, but I don’t really need them.
First screen is much more readable at a glance.
i haven’t played it. I don’t know what I’m supposed to be looking for. all i see is pretty.
For me, “primitive” is not the main problem (though I’m getting a bit sick of pixel art), it’s more blue-green hue is off-putting. It might match the theme of an alien planet, but it lokks like it would give me headache or something.
It’s a traditional roguelike with tiles…
Honestly yeah, graphics snob. I agree that if you played it for a few hours you’d get used to it.
this looks like something that came out 35 years ago.
Super Mario World came out 35 years ago. There’s no excuse for a game to look this primitive in 2025.
In my opinion Story and experience has a greater impact than graphics.
Same, I could play it if it was like nes pixel art even. But this looks like it was developed on windows 95 when only ascii art was available.
And the constant text updating you on what is around you bcz the graphics are so primitive.
Based on the description I thought it would be really interesting. But after watching a YouTube video, I was like, eehhhhh, not for me.
developed on windows 95 when only ascii art was available
There was never such a time…
Yes there absolutely was, probably actually before windows 95. But even in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically, so nobody would actually call it crappy.
If only ASCII art was available, then Windows 95 itself wouldn’t have been possible, being a graphical OS. Games in the 70s and 80s had non-ascii graphics.
I’ve played hundreds of games before Windows 95 came out and I’ve never actually played an ASCII art game. Not even text adventures that I’ve played used ASCII art.
I never said there wasn’t ascii art games. Why are you trying to argue a point i never tried to make? I said it looks like an ascii art game before modern graphics were available. Nowhere did I ever imply that ascii art was the only thing available. You’re also acting like ascii art games weren’t ubiquitous before modern games, and they absolutely were see here
Do you like have a need to argue with people today or something? Did you not get your daily dose of debate that you so desperately need? I literally said the game wasn’t for me…that was the whole point of my post, nothing more…
developed on windows 95 when only ascii art was available
Nowhere did I ever imply that ascii art was the only thing available
k
in 95 there were a lot of crappy ascii art games bcz there wasn’t anything better technologically
i mean i still have my old 3.5 and 5.25 floppy collection of sierra games published in DOS, pre-windows (since you obviously weren’t around then), that doesn’t use any ascii art. you’re the one throwing out wild anachronisms to make a point you don’t have.
Graphical video games predate ASCII.
windows 3.1 was first widespread used version of windows. But DOS games still had graphics. Nethack is a great game that is simple enough to learn, in mechanics, but you have to die 1000 times to actually learn.
You know the Hugo is usually given to authors of books?
What’s your point? The game isnt my cup of tea. That’s all I was saying. If you like it, thats fine.