Unity has changed its pricing model, and game developers are pissed off::Unity has announced that starting on January 1st, 2024, it will implement a new pricing model that will charge developers based on how many times a game was installed.

  • Humanius@lemmy.world
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    1 year ago

    From what I understand this change will retroactively apply to games released in the past as well. I think that’s a rather scummy move on Unity’s part. “I’ve altered the deal. Pray I don’t alter it further.”

    And it’s not like game devs have been using a free product. They already pay for it through expensive licenses per developer.

    If the justification on Unity’s part is true, that for each install of a Unity game the runtime environment needs to be downloaded from their servers, then maybe they should look into fixing that rather than nickle and diming their customers for each individual install (customers in this case being the game developers)

    • MotoAsh@lemmy.world
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      1 year ago

      By why fix a problem when you can just charge more for a solution!? Jeeze it’s like you’ve never done a capitalism before.

      • Humanius@lemmy.world
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        1 year ago

        I’m no legal expert, and I have no familiarity with Unity’s licensing terms. So I didn’t want to outright call what they are doing illegal.
        For all I know they did technically have a clause in their licensing agreement that allows them to do this. But that wouldn’t make it any less of a scum move imo.

        It’ll be interesting to see what the lawyers will make of this.

    • Elderos@lemmings.world
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      1 year ago

      Nothing is downloaded from Unity servers. This is an attempt at recouping money from developers making over 1M per year.

      • MotoAsh@lemmy.world
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        1 year ago

        It’s not recouping if they were never owed it… This is a shakedown, pure and simple.

        • Elderos@lemmings.world
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          1 year ago

          This is not the point I was trying to make. Replace “recoup” by whatever term you see fit I don’t think they are owed this money either. They are trying to cut on their quaterly losses tho, which are massives.

    • orizuru@lemmy.sdf.org
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      1 year ago

      According to the article, it’s not retroactively charged, but still bad if your game is about to come out and you haven’t accounted for this.