Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
Steam: https://store.steampowered.com/app/2424420/Avatar_Legends_The_Fighting_Game/
•12 characters at launch • Rollback netcode + crossplay PC/PS4/PS5/Xbox Series/Switch 2
Pretty par for the course for a fighting game though, no?
still a shitty trend
What would you prefer instead?
invalid question,
I think getting kicked in the nuts hurt and I don’t like it
WELL? WHERE DO YOU WANT TO GET KICKED???
I’d rather people get paid when they work hard to add stuff to a video game.
then make a videogame, not part of a game for 59.99$ then you have to buy the rest of the game picmeal. only so the executives get bonuses and the people actually working get crunch time.
I can just about guarantee you this game will cost less than $60 and is made by a small team.
still, the business model is to release an incomplete product with intention to sell components piecemeal.
imagine buying a car, and you can’t drive it off because tires, windshield wipers, windows, seats, steering wheell… weren’t included and you have to pay extra for them.
To use your analogy, they sold you a car, then you added aftermarket components like a new sound system and a spoiler. 10-12 characters at launch is a complete fighting game. It’s not like they’ve got these characters ready to go. The ones they add, and how they play, come down to feedback on what the game needs most, and the devs almost never have the resources to do all of them, nor will they have the foresight to know that until it’s been in the community’s hands.
Love your username bro, very clever 👏😊