Sony is begging you: please forget about concord

      • Ulrich@feddit.org
        link
        fedilink
        English
        arrow-up
        21
        arrow-down
        1
        ·
        19 hours ago

        How does community-run servers prevent them from writing off their losses?

      • BlameTheAntifa@lemmy.world
        link
        fedilink
        English
        arrow-up
        110
        ·
        21 hours ago

        A seller doesn’t get to walk in your home, hand you a check and take your couch. The same should not be allowed for digital goods. A voluntary refund should never revoke ownership rights. But we don’t actually have ownership rights any more, do we? Or any rights.

        • ryathal@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          26
          ·
          21 hours ago

          Digital ownership is probably going to happen, but it’s going to take a generation of politicians to die off. Once we get more people that understand computers and digital goods aren’t magic, there can be change.

          • Alcoholicorn@mander.xyz
            link
            fedilink
            English
            arrow-up
            2
            ·
            4 hours ago

            The average EU politician is 50. They were 25 when Napster did its thing.

            There will be no change as long as the EU is fundamentally a liberal institution.

            • ryathal@sh.itjust.works
              link
              fedilink
              English
              arrow-up
              1
              ·
              3 hours ago

              The EU is working it’s way towards digital ownership. Gdpr and dma are steps in reducing corporate power and granting ownership over identity.

        • 4am@lemmy.zip
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          edit-2
          14 hours ago

          In case you weren’t aware, we’ve never had digital ownership. All software has been licensed since the dawn of software, including physical media you’ve bought

          Are you using a product that is no longer sold because you have the physical media? If the rights holder decides to go after you to compel you to stop or even try to collect damages, they fucking can.

          They historically haven’t because it’s a terrible PR move and they might not have a chance in court due to the physical nature of the transaction; but you’ve never “owned” software in the same way you’ve never owned a movie or music. The sale has always been a license and a physical copy.

          The problem has always been the pesky physical copy, which couldn’t be revoked. Since we’ve moved to digital, boomers don’t recognize that this is theft in the digital world they’d never stand for in the real world, and the elite take advantage.

        • Chozo@fedia.io
          link
          fedilink
          arrow-up
          12
          arrow-down
          7
          ·
          20 hours ago

          But we don’t actually have ownership rights any more, do we?

          When it comes to video games, we’ve never had ownership rights. Buying a game has always been just buying a license. The only thing that’s changed is that now publishers have a mechanism with which to enforce it.

          • 4am@lemmy.zip
            link
            fedilink
            English
            arrow-up
            6
            ·
            14 hours ago

            I’m not sure why you are downvoted, this is 100% correct.

          • skulblaka@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            13
            arrow-down
            3
            ·
            19 hours ago

            Fuck that, when I bought Chrono Trigger for the SNES, I owned that game. I still own that game. Nintendo has not broken into my home to rescind my license to a physical cartridge that I purchased.

            • 4am@lemmy.zip
              link
              fedilink
              English
              arrow-up
              5
              arrow-down
              1
              ·
              13 hours ago

              You’ve never owned Chrono Trigger.

              Sorry, another way in which the world was a lie.

              But as the other person replying said, with physical media they’d have to break into your house; probably not happening without them wining some kind of devastating lawsuit against you.

              Anyway the point we’re all making by pointing out this seemingly pedantic distinction is that digital media is sold in the same way physical was (just, without the need to transport a physical object to provide access to the media); this is what allows media companies to now take advantage. Whether it’s losing all your “owned” movies when the PS3 store shut down, or your games being “stolen” when Ubisoft shuts down the license server, etc.

              Laws haven’t caught up because this transition happened gradually and without such poor practices; and now through regulatory capture will largely be ignored.

              It’s a class war and they’re winning, even though they have no idea what the consequences will be as long as they get to live in opulence and control for now.

            • missingno@fedia.io
              link
              fedilink
              arrow-up
              14
              arrow-down
              4
              ·
              19 hours ago

              Legally speaking, you own the physical cartridge, but you only own a license to the software on the cartridge.

              Practically speaking, no one will break into your house to control what you do with the cartridge.

    • nyankas@lemmy.ml
      link
      fedilink
      English
      arrow-up
      9
      arrow-down
      1
      ·
      edit-2
      18 hours ago

      To be fair, everyone was offered a refund for that game. So technically they probably haven‘t paid for it anymore.

      I still totally agree that Sony shouldn‘t go after private Concord servers. This game is very interesting, because it was an unbelievable failure despite having pretty solid gameplay. And preserving that on private servers provides a great way for other developers to learn, and maybe prevent, the tons of other issues leading to the game‘s failure.