Normally the steam awards winners are real stinkers, but the voters had shockingly good taste this year.

  • Two Steps@programming.dev
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    4 days ago

    Screw Silksong, Abiotic Factor should’ve won game of the year! I had a lot of fun with it and it really felt like the devs put a lot of heart into it.

      • pheonixdown@sh.itjust.works
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        3 days ago

        It’s a first person survival crafter with very strange science vibes.

        Imagine you were a scientist on your first day at Black Mesa when Gordon caused the Lambda Incident (this is a Half-Life reference for those uninitiated) and in a kind of Subnautica style need to scrounge the environment for resources to research and crafted supplies and equipment to use to survive and explore further while encountering invaders as well as what are essentially SCPs or Objects of Power (Control/Alan Wake) throughout the facility and other environment all in the hopes of trying to escape with your life.

        • iegod@lemmy.zip
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          3 days ago

          You lost me at crafter. Zero interest in that kind of gameplay.

      • ampersandrew@lemmy.world
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        3 days ago

        I haven’t played it, but the same elevator pitch is given every time someone describes it on a podcast: it’s like someone made off-brand Half-Life and merged it with the survival genre. I’ve heard a lot of good things.