Fortnite now allows creator-made games to sell in-game items — and immediately, the platform’s most popular experience Steal the Brainrot has added $45 premium item bundles and a chance-based roulette wheel.

and here we go…

    • NOT_RICK@lemmy.world
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      2 months ago

      Tim Sweeney really decided to lean in on this by defending the pedo AI gen bullshit on twitter

  • Ledz@lemmy.ml
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    2 months ago

    I am impressed, I dont play fortnite, but still its interesting they allowed 3erd party customizations.

    • mushroommunk@lemmy.today
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      2 months ago

      They probably saw how much money Roblox makes and that public opinion is (finally) starting to turn on Roblox. They want that pie

      • Ledz@lemmy.ml
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        2 months ago

        Yeah a slippery slope if children start making content and not paid enough

        • Virtvirt588@lemmy.world
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          2 months ago

          Children, paid?

          Sentence that makes the capitalists blood boil - because why pay them a fair share when they can work for free, while basically sustaining their services.

    • simple@piefed.socialOP
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      2 months ago

      it’s not actually fortnite, they now have a roblox-like game mode browser where players could create games in an editor.

      • paraphrand@lemmy.world
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        2 months ago

        But you launch Fortnite to access it on every platform. There isn’t an “Epic UGC” app. So this is what Fortnite has become. An umbrella for experiences that include Battle Royal, Zero Build, Concerts, etc.

  • Ledivin@lemmy.world
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    2 months ago

    Don’t forget that while this is all happening, Tim Sweeney (Epic CEO) is actively defending child porn on X.

  • Pika@sh.itjust.works
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    2 months ago

    I’m surprised that fortnite was willing to front the liability of allowing third party micro-transactions. Especially gatcha or gambling mechanics based ones. That could get fortnite as a whole banned in a few countries.

    Fortnites rating is Teen and their target demographic is mostly minors. Some countries have pretty big laws on allowing gambling mechanics with minors.

      • Pika@sh.itjust.works
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        2 months ago

        yea fair, although some countries get super iffy about it. That was a big reason Overwatch ended up swapping to a rolling store with OW2 instead of keeping the loot box system, and that was a first party MTX system.

    • logan_hero@lemmy.dbzer0.com
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      2 months ago

      It started with having a pretty scummy loot box monetization, with plans to bring game to f2p(br was always the f2p it does not count). All they got few slaps in 2018-2021 and removed loot boxes as a result. This is not new thing for them, they already knew what they were setting up

  • TORFdot0@lemmy.world
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    2 months ago

    Pretty obvious what was going to happen when they decided to go the Roblox route. Fortnite and Roblox are both predatory slop. Quite frankly the developers (even if they are kids) releasing paid “experiences” (aka slop) are just as immoral and predatory.

    Talk to your kids about not falling for scams like f2p monetization schemes.

  • bridgeenjoyer@sh.itjust.works
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    2 months ago

    These games are so disgusting. Sad that kids get so addicted to them.

    At least in my day they only took a few quarters from ya, unless you had skills

    • III@lemmy.world
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      2 months ago

      unless you had skills

      Tell that to Altered Beasts. By the late 80’s they were designed to take your quarters. No skills could avoid it.

  • paraphrand@lemmy.world
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    2 months ago

    Those in the industry know that the guy running the content in question is just using the most profitable techniques available to him.

  • Bobby Turkalino@sh.itjust.works
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    2 months ago

    The most insane part of Steal the Brainrot having MTXs is someone can steal the thing you spent real money on, leave the lobby, and you’ll never see it again