Let’s take something arguably genre defining and turn it into a fad chaser! Great idea.
Something needs to fill the gaping hole left behind after Concord’s death.
Are you forgetting StarCraft:Ghost?
Not at all! I think StarCraft: Ghost is a reinforcement of what I said in my response to Makhno.
I thought Ghost was a great idea, but the context surrounding it was fundamentally different. Ghost was a spin-off alongside an active RTS series. Starcraft was still a core Blizzard product, and StarCraft II was already an expected continuation. Nobody thought Ghost was replacing the genre identity of the franchise.
I was never expecting an SC2 after Brood War, honestly. I was hoping that if Ghost succeeded, either they’d expand their 40K ripoff into other genres and let the WHFB knockoff fizzle out, or they would see that people did want games other than RTS games that are obviously GW properties with the serial numbers filed off, and maybe look back at old games like Blackthorne or The Lost Vikings. Maybe they could even have created a Rock N’ Roll Racing 2.
Instead, we got a “not-WHFB” game in the EverQuest mold and more click-wait-click games with cow levels.
Let’s take everything the fans love about Starcraft and throw it away. Once we have a soulless aesthetic husk remaining we can slap it in to any piece of shit and count on nostalgia to bring in the buyers!
Why would branching out with a successful IP be bad? Are you mad at all the Warhammer games? Does Vermintide’s existence cheapen the Total War games?
You’re arguing against a position nobody stated. My criticism isn’t that an IP ever appears in another genre. It is the pattern of publishers repurposing established strategy franchises into monetization-friendly live-service shooters because that market is larger and more predictable.
Warhammer is a poor comparison. Games like Vermintide didn’t replace or redefine Warhammer; they existed alongside a still-supported core genre identity. The RTS space around StarCraft has effectively been abandoned for years. So when the first meaningful revival rumor turns out to be a shooter, I read it less as expansion and more as substitution.
If Blizzard announced a new RTS and also a shooter spin-off, I would not be critical. The reaction is about genre displacement, not genre diversification.
So you would rather get no Starcraft games than get a Starcraft game that is not an RTS?
Because I don’t know if you’ve looked at the numbers but RTS is pretty much dead. One of the biggest RTS-s of the past 5 years was a remaster of Age of Mythology and that sold less than a million units. Starcraft 3 would have to sell something like 3 million units at launch and have an estimate of hitting at least 7 million in 2 years, because ActiBliz has certain expectation for sales and those expectations far exceed what Starcraft 2 sold in its entire lifetime. Starcraft would have to sell Diablo numbers.
I’d be very surprised if we ever saw another mainline Starcraft RTS. I don’t think we’ll be seeing another Warcraft RTS either.
It‘s so funny to me that Nexon is now known as the Arc Raiders owner. They threw money at Embark Studios and had nothing to do with development otherwise so don‘t expect anything great coming out of this.
They will forever remind me of Shattered Galaxy and how there has never been anything else like it.
Give us Ghost you cowards.
You can play it on the original Xbox, there was a leak maybe 2020 of a prerelease / wip.
I should grab some screencaptures of the ingame, but I’m sure there are plenty out there.



Will it have cloud? What about A.I.?
…and more importantly, what about NFTs?!
If there are NPCs, there is AI.
You should be more specific. Ask about machine generated content or neuronal networks, etc.
Blizzard hasn’t been good since they sold out to Activision.
This is a slight historical re-write.
Blizzard’s parent company since ‘98 (Vivendi) was the larger of two companies at the time of the merger in ‘08, and put forward $2b towards the merger vs. Activision’s $1b.
Vivendi remained the majority shareholder of the new entity, and chose to appoint Bobby Kotick as the CEO.
Activision-Blizzard didn’t buy-out majority control until ‘13 - well after the enshittification began.
After everything they’ve done to their other key franchises… Surely no one is going to fall for this, right?
Do you even cell phone bro?
You think you do but you don’t
Oh boy… I see lots of crunch in the future of those poor devs.
“Now with less SA” -Blizzard, probably.
Saudi Arabia or Sexual Assault?
Is it gonna be pay-to-win?
Pay to buy, pay to play, pay to get upgrades, pay to get the best ending, pay to not play. (You will have to use premium currency to set the game down for more than a day or lose all progress.)
StarCraft Brood War pro scene is still going strong! I encourage anyone curious about SC to dip back into the active pro scene. A new season of ASL (GSL of old) is going to start in the next month, or so. And for the sickos, Artosis has a daily YouTube of matches. His enthusiasm is unmatched.
So Fire Warrior/Ghost?
Question will be if there’s going to be a single player component. Back then StarCraft had a beloved universe and characters. Post StarCraft 2 - the universe and those beloved characters aren’t so beloved anymore. SC2 and expansions may have been worse than Veilguard for their fanbases in terms of universal disappointment over the stories
I’m just glad I got a tiny bit of closure for Raynor and Kerrigan before Blizzard went full enshittification
Was it really so poorly received? I gotta admit I enjoyed SC2 and was happy to finish out the story, but was much less critical of games etc in my younger years, and have not gone back to play it again since. The ending on diablo 3 though, boy was I unimpressed.
People, myself included disliked the star crossed lover turn 2 went with following Brood War. Sharp shift from Raynor pledging to kill Karrigan to then being a depressed drunk wanting to save her. That added to the tone being way lighter. Protoss became maybe too high elfy
Terrans, I feel like they flanderized around a basic cowboy western aesthetic rather than anything the confederacy or UED were like in Brood War. A lot more competitive politics for the Terrans in the first game. A bit off that the UED didn’t return.
Zerg became a lot less interesting in my opinion. Kerrigan was redeemed. No overmind or cerebrate intrigue. I think many had way higher expectations for a hybrid/xel’naga faction
I remember a lot of complaints about the first 2 games story being long treks to make kerrigan not Zerg and then Zerg again. I don’t mind the end or what the Xel Naga ended up being, just the journey not having the weight of the first game. A lack of anger. Faction politics didn’t match up the anger of the first game. Felt more high fantasy to me than sci-fi
Yeah you’re totally valid in all of that, can’t argue with any of it.
There may well have been a subconscious reason I didn’t go back and play it through again.
Blizzard were clearly on the decline by that point and seem to have basically jumped off a cliff rather than just increased the gradient on which they were sliding. Sad times.
Weird idea but bear with me: They could, and this will shock some of you, I hope you’re sitting in a safe position … They could revive Starcraft as fucking Starcraft!
ZeroSpace you’re our only hope. Please be the Tempest Rising to Command and Conquer that StarCraft needs.
The what to what that what?
ZeroSpace is to Starcraft the same way Tempest Rising is to Command & Conquer.
First time hearing about this. It sure looks promising.
God damnit






