I’ve just uninstalled and removed Balatro after yet a near, very close 8/8 ante finish. I have been failing and failing, I’ve only ever seen and gotten to 8/8 ante twice, this being the second time. Every other run has been just insulting me to where no strategy has ever worked, I feel like a lot of it is RNG and pre-determined outcomes based on seeded runs.
And I hate that way of playing. It always feels like I’m getting smacked down by a troll bully who I can never overcome. They’d kick me down every failed run I’d have, then they give me a false sense of security the further I get. “Awwww, getting tired of being owned? Here, let me help you by giving you a few seemingly lucky breaks. SMACK Oh! OWNED YOU AGAIN! FUCK YOU! LOLLOLOL! I BANGED YOUR MOTHER, GIT GUD, NOOB!1”
I just don’t understand why these kinds of games are around, even when I have a good idea who it is for.


I’m not a fan of monster hunter and souls games. I’ve given them try aftet try, but they just don’t jive with me. Part of it is the jrpg aesthetic. I was never a final fantasy kid so it just doesn’t hit me the way sword and sorcery do. I’m not a get gud player. When a game gets tough, I get weird and I love games that encourage me to do things unexpected instead of hitting me with a stick for not doing the expected. Monster hunter feels very similar on that aspect, I get no satisfaction for perfectly executing a button combo, I get satisfaction from finding an unexpected gear combo.
If they’re your game, l love that for you. I like seeing people have fun. I just don’t find it there personally.
That’s really nicely bringing it to a point.
I think I’m on a similar track. I kind of want to keep playing Hades but at some point doing it over and over again became a chore and I stopped playing although I really like the story and think it’s a really good game. And on the same level I keep procrastinating Elden Ring although it might really be enjoyable in some ways.