Official statement from Valve.

We shared with the NYAG that these types of boxes in our games are widely used, not just in video games but in the tangible world as well, where generations have grown up opening baseball card packs and blind boxes and bags, and then trading and selling the items they receive.

You’re right! We should stop that too!

  • AnyOldName3@lemmy.world
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    5 hours ago

    I think it’s possible that loot boxes (and real-world equivalents like trading cards) don’t violate existing anti-child-gambling laws, but if so, that’s a flaw in those laws that needs to be fixed rather than an indication that they’re totally fine and should be allowed to exist in their current form. They cost money and give an unpredictable reward where different options have different perceived value, so they’re quite clearly gambling to anyone who defines it based on its characteristics rather than an individual territory’s specific legalese.

    • deliriousdreams@fedia.io
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      2 hours ago

      Yeah I’m confused by this too.

      “According to New York law gambling occurs when a person wagers something of value on a contest or game of chance or some other thing outside of their control, and that a sum will be paid or something of value returned based upon a particular outcome set by the wager. This definition is broad. It includes everything from fantasy sports, cockfighting, dice, car racing for titles, and betting on sports.”

      So to be clear, doesn’t there have to be a wager involved of some value in exchange for the loot boxes to take place before it reaches the threshold for gambling?

      I haven’t played any of the games in the suit, so I don’t know how their loot boxes work, but I kind of assumed you just got them by random chance from playing. Can you buy loot boxes?