The fuck!? I thought this was a point and click game, or at best a turn-based combat game. It’s a boomer shooter!?
SOLD!!
Thanks for your comment, I was about to scroll past but a shooter in this style is interesting for me!
Funny thing is, I knew a long time ago it was a boomer shooter. I was miffed that it boiled down “detective work” to gunning down whole rooms of people.
But, on a second look, I’m surprised to see there’s a lot of genuine worldbuilding, exploration, and conversations to go into the mystery! Sure, gunning down hordes is still used as the central play, but I like when it’s not overly reductive.
Any game that innovates with gameplay/art style is an instant buy for me. Unfortunately I won’t be able to play it immediately as I’m a bit busy but I hope to give it a try soon.
By all respect without hating on it (love the game as it is), there is not much innovation in art style or gameplay here. From what I read in reviews the gameplay is oldschool standard shooter mechanics (which is good news to me!) and the art style is old and known, also used by other games before. What makes this game so special is how well it is executed and brought it into one coherent game.
Great execution of an idea
Sadly it has the same problem as cuphead for me: I really really REALLY hate the old Disney animation style on a visceral level
Fair but cuphead isn’t really old Disney its more like loonytoons
Disney is pretty well known for popularizing the rubber hose style animation that cup head uses as it’s inspiration. While Looney toons was around the same time period and had some elements, I don’t think it’s considered rubber hose style.
Oh ok that makes sense I was unfamiliar with rubberhose, however based on how its described in the Wikipedia article, cuphead doesn’t entirely follow that animation style since characters like king dice have clearly defined elbows
I saw this and immediately wishlisted it. It’s got quite a timeless quality to it. I’m happy to see this and things like cuphead were so well received.
The style is a huge red flag for me… I don’t think “woah cool rubber hose animation” I think “oh, another hyper-styled game with no actual game”. Negative reviews confirmed this fear.
The reviews are overwhelmingly positive. Out of nearly 2,000 reviews less than 100 are negative at all.
And?
The negative reviews confirmed my fears, it’s a shallow game covered in style.
Get comfortable with people not liking everything you automatically like, that’s how preferences work.
it’s a shallow game covered in style.
That’s not a preference, and there doesn’t appear to be any evidence that it’s even true. I don’t like or dislike the game, you’ve just made a determination about the game based on literally nothing while all available evidence we do have (the reviews) indicate the opposite.
I read the reviews which confirmed that it’s a stylish game with not a lot of skill or deep mechanics. Learn to read.
I read the reviews too, 95% of which indicate the opposite. Perhaps you should learn to read.
Hello, i put so far 10 hours into the game and i like it a lot. But you are correct. The style and setting is immaculate. But the gameplay just isnt. It has tons of little issues because they crammed to many mechanics into the game while none of them truly shine. Its alright. But it isnt deep or needs a lot of skill. I’m more than happy with a vibes based game where the gameplay stimulates me just enough while looking forward to progess the story further. But your assessment is just correct. If i leave out the artstyle, setting and story of the equation its a 6/10 game. Maybe 7/10 at best because you could argue it still feels better than the sum of its parts. For me its a 9/10 but i like vibes and you never said i’m not allowed to have that opinion. idk what going on here.
This is why you don’t deserve nice things





