ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 20 hours agoExcited to announce our Steam Controller arrives on Steam May 4th at 10 a.m. PT. | Valve via Blueskybsky.appexternal-linkmessage-square24fedilinkarrow-up1239arrow-down14
arrow-up1235arrow-down1external-linkExcited to announce our Steam Controller arrives on Steam May 4th at 10 a.m. PT. | Valve via Blueskybsky.appampersandrew@lemmy.world to Games@lemmy.worldEnglish · 20 hours agomessage-square24fedilink
minus-squareartyom@piefed.sociallinkfedilinkEnglisharrow-up3·5 hours agoThere are lots of reasons. The primary one is for games that simply don’t support controllers. Think Anno or LoL or Civ. I wouldn’t even say they’re good for FPS. Mouse is still gonna be king for that. They’re also infinitely programmable and devs can even use them like any other input, like a weapon or inventory wheels.
There are lots of reasons. The primary one is for games that simply don’t support controllers. Think Anno or LoL or Civ.
I wouldn’t even say they’re good for FPS. Mouse is still gonna be king for that.
They’re also infinitely programmable and devs can even use them like any other input, like a weapon or inventory wheels.