The very bad news is, Nvidia says turning DLSS 5 on will currently reduce performance by 50-60%. And that’s across the board—no matter the game.

  • thingsiplay@lemmy.ml
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    1 day ago

    Looking at the basic performance charts Nvidia has provided us so far, the ultra-high frame rate figures are based on 6x Multi Frame Generation.

    Let this sink in for a moment.

      • thingsiplay@lemmy.ml
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        1 day ago

        Yes, pretty much. Each those diagrams and numbers Nvidia put on screenshots, look down at the bottom it says Multi Frame Gen 6x. It’s small, most people would miss.

        Edit: Removed explanation, it was a bit unnecessary complicated.

    • HarkMahlberg@kbin.earth
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      1 day ago

      I want to make sure I understand this right. The 6X here means that for every one real frame generated by the GPU, the next six frames that follow will be AI generated?

        • thingsiplay@lemmy.ml
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          1 day ago

          This is how I understand it too. 6x frame generation means 6 times the amount it had before. If it had 10 frames before, then 6x means 60 frames in total, which are 50 of them fake frames. Note to anyone reading this: Frame Generation is also adding lag. So anyone saying Frame Generation is increasing performance just because the numbers go higher, did not understand what it is. In fact Frame Generation is decreasing performance.

          Now imagine you use DLSS and RayTracing, and to feel good you add Frame Generation. What an abomination is this?

          • Kaligalis@lemmy.world
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            17 hours ago

            Frame generation is for when you can play at native 60 FPS but want more. More native frames don’t give you less noticeable input lag. But more (fake) frames still feel smoother. That’s the sweet spot for frame gen: playing at 120 FPS when your card can only do a little more than 60 FPS native (some native frames are sacrificed to the AI gods to get the fake frames to interleave with the real ones).
            The advertising is ridiculous though.

                • thingsiplay@lemmy.ml
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                  1 day ago

                  In that answer, I forgot indeed. And the DLSS 5 image styling on top after upscaling… First Ai: Image upscaling, on top second Ai: DLSS 5 styling, on top third Ai: Frame Generation. And that assumes that the original input image from the developers was created without Ai. I mean Unreal Engine has some builtin Ai features and so on.

                  • Kaligalis@lemmy.world
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                    17 hours ago

                    Nvidia aims at games becoming fully AI-generated end-to-end including pixels, audio, and reasoning. So yeah: It’s meant to be AI all the way down.
                    Obviously, not all games will be pure AI. You can still buy hand-forged hardware for your house. You will always be able to find hand-made games. But the current AAA slop will just be fully AI generated.
                    People who love it now, will still love it then. People who don’t, will just keep playing indie like we do now.

    • Paradachshund@lemmy.today
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      1 day ago

      I don’t really get how frame generation works, but at what point are you extrapolating so much that it gets out of sync with the gameplay? Surely there’s a limit…