Song: Love Is A Long RoadArtist: Tom PettyWritten by Thomas Earl Petty and Michael W. CampbellPublished by Universal Music Works on behalf of Wild Gator Musi...
Did we watch the same trailer? This looks fucking amazing. None of this is actual gameplay footage, and about two scenes actually look like cutscenes. but it’s all been rendered IN ENGINE. Just like every other fucking Rockstar trailer to ever exist. This looks freaking insane.
People are shitting on the 2025 release date like……bruh. RDR2 took 8 years to develop. Rumors say this has been in development since 2019 or so, right after the release of RDR2. So 6-7 years which makes perfect sense. I’m not happy about the nearly two year wait but it fits with the development timeline.
Jesus christ I hope Rockstar parodies all of your asses to show how fucking negative the internet has become.
I’m with you. The trailer looks incredible and I am very eagerly anticipating the game.
The trailer showed a lot of things that would likely be a part of the GTA6 story, and for that it looks like the game is geared up to be something incredibly entertaining and FUN!
My only gripe is the PC version is likely to release after consoles :(
This is definitely at least in-engine, likely actually in-game footage:
characters swimming in the water during both of the beach shots have no animations whatsoever, they just stand on the water like they’re jesus christ.
one of the container ships in the later overhead shot showing the derelict bridge is entirely untextured and extremely low res, while the rest of the environment is highly detailed
in the opening shot, parts of the city are billboarded or simple blocks to provide a basic skyline shape, while the areas around the prison are extremely detailed
The NPCs standing on the water also suggests NPCs are driven by the final actor and animation systems, but the animations for swimming or walking through water are just not done yet.
We also see a significant difference between the recreations of florida man memes, where every motion is keyframed to match the original videos, and the parts of the trailer where we see NPCs actually running their regular animation loops, as in the beach, club or road scenes.
Now, will we see this level of quality in game? Yes and no. Usually, a small elite team builds a vertical slice, a single mission in which every little mechanic already works, followed by many larger teams then building the rest of the game, trying to match the quality of the original template.
A good example of this is the original 40min E3 demo of cyberpunk 2077, which exists in the game 1:1 today. This vertical slice was awesome, but later missions usually had fewer alternative solutions, less polished environments and an overall lower interactivity.
So while I’m sure the robbery / prison / parole hearing part is fully fleshed out and will likely be included in the final game as-is, other parts of the game might not reach the same level of realism. Even if you ran the game on the same high-end workstations the developers are using.
You can generate anything in-engine, it’s not representative of gameplay. Everyone does it and it’s equally shitty. It looks like a minute and a half of cutscenes and, other than character reveals it looks like a normal release. It just looks like smoothed out gta5, so like…gta5 on pc. The achievement wouldn’t be the graphics, it would be “can it maintain the graphics steadily and not drop frames”
Timeline is irrelevant, agreed. it will come out when it comes out.
It all looks great. That’s kinda the expectation tbh. It does look good, but all games “look good” at this stage. This gives rise to the other question about can it look good and be stable, even on lower end hardware (ps4/x1 and mid/low pcs) for release.
But a video is a video. I realize it’s so early and am not knocking it for lacking gameplay footage, just that generating a video in-engine is not representative of gameplay, or gameplay elements.
Rockstar has a great track record of their trailers being very close to the final game. Just look at any of their trailers and the final game. There’s not really any reason to believe it will be different this time.
The retards in the comments are giving me cancer.
Did we watch the same trailer? This looks fucking amazing. None of this is actual gameplay footage, and about two scenes actually look like cutscenes. but it’s all been rendered IN ENGINE. Just like every other fucking Rockstar trailer to ever exist. This looks freaking insane.
People are shitting on the 2025 release date like……bruh. RDR2 took 8 years to develop. Rumors say this has been in development since 2019 or so, right after the release of RDR2. So 6-7 years which makes perfect sense. I’m not happy about the nearly two year wait but it fits with the development timeline.
Jesus christ I hope Rockstar parodies all of your asses to show how fucking negative the internet has become.
It’s going to be the most politically satirical GTA yet and the chuds will think that it’s actually dunking on libruls.
I’m with you. The trailer looks incredible and I am very eagerly anticipating the game.
The trailer showed a lot of things that would likely be a part of the GTA6 story, and for that it looks like the game is geared up to be something incredibly entertaining and FUN!
My only gripe is the PC version is likely to release after consoles :(
This is definitely at least in-engine, likely actually in-game footage:
The NPCs standing on the water also suggests NPCs are driven by the final actor and animation systems, but the animations for swimming or walking through water are just not done yet.
We also see a significant difference between the recreations of florida man memes, where every motion is keyframed to match the original videos, and the parts of the trailer where we see NPCs actually running their regular animation loops, as in the beach, club or road scenes.
Now, will we see this level of quality in game? Yes and no. Usually, a small elite team builds a vertical slice, a single mission in which every little mechanic already works, followed by many larger teams then building the rest of the game, trying to match the quality of the original template.
A good example of this is the original 40min E3 demo of cyberpunk 2077, which exists in the game 1:1 today. This vertical slice was awesome, but later missions usually had fewer alternative solutions, less polished environments and an overall lower interactivity.
So while I’m sure the robbery / prison / parole hearing part is fully fleshed out and will likely be included in the final game as-is, other parts of the game might not reach the same level of realism. Even if you ran the game on the same high-end workstations the developers are using.
Rockstar has a pretty good track record on their trailers being very close to what the actual game is.
So there’s nothing to care about in the trailer.
You can generate anything in-engine, it’s not representative of gameplay. Everyone does it and it’s equally shitty. It looks like a minute and a half of cutscenes and, other than character reveals it looks like a normal release. It just looks like smoothed out gta5, so like…gta5 on pc. The achievement wouldn’t be the graphics, it would be “can it maintain the graphics steadily and not drop frames”
Timeline is irrelevant, agreed. it will come out when it comes out.
That one scene where the guy was getting out of the car kinda looked like gta5 but the rest looked great…
It all looks great. That’s kinda the expectation tbh. It does look good, but all games “look good” at this stage. This gives rise to the other question about can it look good and be stable, even on lower end hardware (ps4/x1 and mid/low pcs) for release.
But a video is a video. I realize it’s so early and am not knocking it for lacking gameplay footage, just that generating a video in-engine is not representative of gameplay, or gameplay elements.
Rockstar has a great track record of their trailers being very close to the final game. Just look at any of their trailers and the final game. There’s not really any reason to believe it will be different this time.