Carighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 2 years agoSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comexternal-linkmessage-square39fedilinkarrow-up1657arrow-down14file-text
arrow-up1653arrow-down1external-linkSlay the Spire devs followed through on abandoning Unitywww.gamedeveloper.comCarighan Maconar@lemmy.world to Games@lemmy.worldEnglish · 2 years agomessage-square39fedilinkfile-text
Unity’s Runtime Fee debacle cost it the trust of several indie developers, and led to Slay the Spire 2 being made in Godot.
minus-squareEcho Dot@feddit.uklinkfedilinkEnglisharrow-up14arrow-down2·edit-22 years agoUnity wasn’t innovating but I think it’s unfair to say that epic were not. Part of the problem is that Unity don’t actually use their own engine.
Unity wasn’t innovating but I think it’s unfair to say that epic were not.
Part of the problem is that Unity don’t actually use their own engine.