simple@lemm.ee to Games@lemmy.worldEnglish · 1 year agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square134fedilinkarrow-up1892arrow-down18
arrow-up1884arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 1 year agomessage-square134fedilink
minus-squarehoshikarakitaridia@lemmy.worldlinkfedilinkEnglisharrow-up24arrow-down2·1 year agoSo many assumptions here. Let me refute them through educated guesses. most people don’t have anything other than stereo most people don’t want anything other than stereo not everyone has the money to even get a decent TV, let alone 5.1 or God forbid 7.1 Kirby does not focus an people with high end playback devices. It’s traditionally a kids game. 2secs Everytime you open the game can add up and be really annoying. Especially for kids, which are the core audience.
minus-squareBorgDrone@lemmy.onelinkfedilinkEnglisharrow-up3arrow-down35·1 year agoSo because some people have a crappy home theater setup everyone should have a crappy experience?
minus-squarebitfucker@programming.devlinkfedilinkEnglisharrow-up8·1 year agoFrom the pareto principle it can be said that if the cost for adding a feature for the little percentage of users is quite high, it is not worth it.
So many assumptions here.
Let me refute them through educated guesses.
So because some people have a crappy home theater setup everyone should have a crappy experience?
From the pareto principle it can be said that if the cost for adding a feature for the little percentage of users is quite high, it is not worth it.