ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 2 months agoVideo Games Can’t Afford to Look This Goodwww.nytimes.comexternal-linkmessage-square81fedilinkarrow-up1193arrow-down117
arrow-up1176arrow-down1external-linkVideo Games Can’t Afford to Look This Goodwww.nytimes.comampersandrew@lemmy.world to Games@lemmy.worldEnglish · 2 months agomessage-square81fedilink
minus-squareteslasaur@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·2 months agoStory goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator. Add sound design as number two above music as number three and then the list is done.
Story goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator.
Add sound design as number two above music as number three and then the list is done.