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warmaster@lemmy.world to Games@lemmy.worldEnglish · 1 day ago

GitHub - scallyw4g/bonsai: The procedural generation voxel engine

github.com

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GitHub - scallyw4g/bonsai: The procedural generation voxel engine

github.com

warmaster@lemmy.world to Games@lemmy.worldEnglish · 1 day ago
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The procedural generation voxel engine. Contribute to scallyw4g/bonsai development by creating an account on GitHub.
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  • supersquirrel@sopuli.xyz
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    7 hours ago

    Do people use this with Luanti?

  • Agrivar@lemmy.world
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    1 day ago

    Bonsai supports massive worlds. The current version supports a maximum world size of ~1 billion blocks, cubed. At one block per meter, that’s the distance from earth to the moon, 2600 times, in every direction. The view distance is the entire world, all the time. Yes, you read that right. In Bonsai, you can see in a straight line from Jupiter to the sun.

    Jumping Jesus on a Pogo stick!! That’s impressive.

    • SharkAttak@kbin.melroy.org
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      7 hours ago

      That’s true, but as we have seen several times a huge world isn’t enough, you also have to put something interesting in it. Anyway I don’t want to seem a Negative Nancy, it’s incredible that this engine can create such a huge world without requiring hundreds of GBs.

    • Bret Bernhoft@lemmy.world
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      12 hours ago

      Agreed.

      IMO people often forget how far gaming has come over the last 30 years. These kinds of stats help put that all into perspective.

  • Amoxtli@thelemmy.club
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    1 day ago

    Not many games use voxels extensively.

    • I_Jedi@lemmy.today
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      5 hours ago

      Foundry.

    • mx_smith@lemmy.world
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      8 hours ago

      Enshrouded

    • deltaspawn0040@lemmy.zip
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      13 hours ago

      82 + 12 is 94

    • londos@lemmy.world
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      1 day ago

      Teardown

    • a_non_monotonic_function@lemmy.world
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      1 day ago

      I bet this will be good for the games that do.

    • cole@lemdro.id
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      1 day ago

      space engineers does

    • Gork@sopuli.xyz
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      1 day ago

      Last one I remember that used voxels was Delta Force 1, released before 2000

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