Do people use this with Luanti?
Bonsai supports massive worlds. The current version supports a maximum world size of ~1 billion blocks, cubed. At one block per meter, that’s the distance from earth to the moon, 2600 times, in every direction. The view distance is the entire world, all the time. Yes, you read that right. In Bonsai, you can see in a straight line from Jupiter to the sun.
Jumping Jesus on a Pogo stick!! That’s impressive.
That’s true, but as we have seen several times a huge world isn’t enough, you also have to put something interesting in it. Anyway I don’t want to seem a Negative Nancy, it’s incredible that this engine can create such a huge world without requiring hundreds of GBs.
Agreed.
IMO people often forget how far gaming has come over the last 30 years. These kinds of stats help put that all into perspective.
Not many games use voxels extensively.
Foundry.
Enshrouded
82 + 12 is 94
Teardown
I bet this will be good for the games that do.
space engineers does
Last one I remember that used voxels was Delta Force 1, released before 2000




