Explore Tyria like never before in Guild Wars 3, an action-adventure MMORPG and modern evolution of the genre.

  • Kn1ghtDigital@lemmy.zip
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    3 months ago

    Of course arenanet are in the best position to make a new mmo, I can’t wait. Gw2 made me get into illustration.

    • Brewchin@lemmy.world
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      3 months ago

      I can see why. The loading/travel screen art blew me away on release and still does now.

      I don’t often get my hopes up for new games any more, but I kinda have for this.

  • jtrek@startrek.website
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    3 months ago

    Several thousand hours in gw2. Really liked it.

    I hope they keep the stuff I liked. Solo friendly but other people are around to casually join up or whatever. No level grinding. No gear grind.

  • Nikko882@lemmy.world
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    3 months ago

    I’m cautiously optimistic about this one. I loved GW2, even though I haven’t kept up with it in a while, so I’m interested to see what they are planning for the sequel. Orr also seems like a fun setting. I live the descriptions in GW2 of Orr pre-sinking. (Also, the gods (presumably) saying “we promise you magic” is funny, considering how horribly that ends in this case.)

    However, GW2 is dripping in style, and I love the painterly style it has. I’m not seeing that same style in this trailer. It looks kinda generic, tbh. (The design of the mount is stellar, though.)

    Also, being set in the past means that the Sylvari don’t exist yet, and the Charr are still the “great enemy”, so those two are out. We seem to have gained Kodan as a playable race, though (probably means no Norn as well, since they would have quite a bit of overlap). Also, this seemed like the perfect chance to give the people the Tengu they have wanted, but playable Tengu remains a dream, it seems.

    • Snickeboa@lemmy.world
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      3 months ago

      I’m hyped for this for the most part. But you pointed out what I felt but couldn’t put my finger on: the visual style does look kinda generic in the trailer. I hope that they evolve this into a more unique or stylized style.

    • adr1an@programming.dev
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      3 months ago

      Perhaps Tengu is left so that it can be part of an extension when everything else is properly set

  • Million@lemmy.zip
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    3 months ago

    When GW2 came out, lots of GW1 fans didnt really connect with it.

    Hope we GW2 fans are not gonna feel the same about GW3.

    But even if GW3 was not made for GW2 audience, we are still getting another one.

    Both current GW games are different and good.

    • EtzBetz@feddit.org
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      3 months ago

      I played GW1 as a young kid and then was very much into GW2 for a long time. It’s probably the game I spent easily the most time of my life with. The past few years I dropped it because I felt like the quality dropped and also they focused on the wrong stuff (for me). But it still is a nice game and I like to look into it from time to time.

      I’ve been waiting for GW3 for some time actually, the promise of the story has me hyped a bit, but yeah, the action-based combat puts me off a bit. We’ll have to see.

      But in a 2nd video they released yesterday, they told people that they will continue to support and develop for all 3 games going forward. So people who like GW2, but not GW3 are eventually saved :D

    • w3dd1e@lemmy.zip
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      3 months ago

      I didn’t play GW1 but I tried GW2 and I couldn’t connect with it either. I played a ton of FFXI back in the day and a bit of WoW too but GW2 just didn’t pull me in.

    • underscores@lemmy.zip
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      3 months ago

      I got GW2 for my brother and I and we played it for a week straight and then realized it wasn’t for us

      I know there are a lot of gw2 fans out there but to me that game is nothing like gw1 except the things that aren’t gameplay (ie: lore, races, etc)

  • Dr. Moose@lemmy.world
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    3 months ago

    I hope the combat has stronger identity in this one. Really love GW2 but the combat felt very flimsy and each identity seems like tried to be different from usual rpg roles and never had a solid identity that felt as good as classic roles.

    • r3g3n3x@lemmy.zip
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      3 months ago

      I’ll probably get blow back but I was never a fan of the combat. I’d prefer tank heal dps. I love literally everything else about the game except the combat.

      • Nefara@lemmy.world
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        3 months ago

        There’s tank/support/dps in GW2 for sure, but pretty much every class can build for any role and it’s only relevant in raids.

        My Mesmer (a mage with the lowest health and lightest armor) is my best and toughest tank in my character line up.

      • TowardsTheFuture@lemmy.zip
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        3 months ago

        Come a long way since launch (which like technically could’ve had those builds but no real need since dungeons didn’t have much use for them cuz 5 DPS just blew stuff up before you die) and now raids and fractals have use for roles for either DPS or boon support which comes in DPS, heals, and tank flavors. Every class can do pretty much every role now, which I find nice to be able to find something that clicks with you and not have to switch off that class.

        Some classes still have niches, it’s not all mush or anything, but it’s nice.

  • underscores@lemmy.zip
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    3 months ago

    GW1 hands down is one of the most creative online RPGs

    GW2 has nothing of what made guildwars fun for me

    hopefully GW3 is a mix of both ? open world MMO with the skills system of GW1

    • Jyrdano@lemmy.world
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      3 months ago

      Same. I loved GW1, have been there when it launched and when GW2 was released. I actually played GW2 for a year of two. Then I stopped. Tried getting back, but felt too far behind everyone else to enjoy it.

      I still fondly remember wandering the pre-searing Ascalon and trying to explore every last bit of it.

  • LuckyFogic@kbin.earth
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    3 months ago

    I’m genuinely very excited for this, but I have to ask: What use is this video as far as an advertisement? What does the video add beyond what an official headline with GW3 on it couldn’t? There’s no gameplay, information, nothing but some pretty pictures and a voice-over. The most I could gather is there’s some form of rock climbing, there’s mounts, and there are classes. But even some of that might be off.

    • DireTech@sh.itjust.works
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      3 months ago

      Yeah aside from the mounts this looked like some generic unreal engine demo using generic assets.They’d be better off just showing the logo until they have some actual content to show.

      Kinda par for the course for guild wars PR though. GW2 had some weirdly bad promo videos.

    • Overspark@piefed.social
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      3 months ago

      It shows off:

      • where it takes place (ancient Orr)
      • that that place is mostly a wilderness (as the game takes place a thousand years before the first one)
      • some playable races (Kodan bears are new, Asura and humans are not, Charr won’t be in this one due to the time period)
      • different mount types (flying dragon is probably a mount too)
      • different modes of movement, which is a large focus of this game
      • gliders
      • the style they’re going for, evolved from GW2

      And I’ve probably missed a ton of things. Once you really start looking at it there’s actually a lot going on.

      • LuckyFogic@kbin.earth
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        2 months ago

        Maybe I’m just looking for a different type of advertisement. I’m interested in what combat looks like, what gameplay loop they’re going for, which professions are intended for release (and the profession system in general), what game types are supported (PvP, WvW, GvG), team composition goals, etc. Lore and visuals are cool, I guess, but I don’t but a product for its look or backstory.

        • Overspark@piefed.social
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          2 months ago

          All of that will follow in due course. Guild Wars is a very story-heavy franchise so it’s logical that they focus on the setting first before diving into those details. We still have about 1.5 years before we can play the beta so that’s plenty of time to elaborate.

  • Melobol@lemmy.ml
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    3 months ago

    I’m a huge fan. But this isn’t making me throw away my legendaries to start anew.

    • DillDough@lemmy.zip
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      3 months ago

      They already stated they will continue simultaneous development of all 3 games. Plus Anet genre hops each game, 3 is going to be more action adventure, so no reason to stop playing 1 or 2 even after 3 hits it’s stride.

  • inb4_FoundTheVegan@lemmy.world
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    3 months ago

    I’ve never really played any GW games, but a honest to goodness new MMO from a experienced studio is exciting! For so long the genre have been awash with kickstarter scams like Ashes of Creation or multiple Ultimas, it’s encouraging to have some hope.

    • Nefara@lemmy.world
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      3 months ago

      They still keep servers up and even do minor patches for Guild Wars 1 twenty years later. I am optimistic that we will have plenty of time to enjoy the current Guild Wars 2 content.

      • Bipauler@sh.itjust.works
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        3 months ago

        They have been exceptionally great about maintaining their old IP with this one. I have some optimism as well :)

    • kazerniel@lemmy.world
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      3 months ago

      It’s ok, they want to keep developing all three games. GW2’s population will probably drop a bit when GW3 gets released, but then those who prefer GW2’s MMORPG combat over GW3’s action-adventure will most likely return.

      • Bipauler@sh.itjust.works
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        3 months ago

        Three’s going to be more action. RPG? Interesting. Yeah, hopefully they’ll keep supporting the OG as well, I still need to finish that. Damn it. I was playing guild wars 2 basically all through my tethered Android with a third-party app, needless to say, I wasn’t always top choice for raids simply because of my latency. And my skill. And my build. And my attention span. LOL. My dumbass played for about 2 and 1/2, 3 years maybe, and probably dropped over a grand on silly mount skins, toon and inv slots and all the other various upgrades. I felt better doing it though knowing that the game itself wasn’t actually pay to win and had no monthly fees. I should really get back into that game. I have been away far too long from mistlock sanctuary :p

  • fenrasulfr@lemmy.world
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    3 months ago

    I am excited for the next installment. I will most likely preorder the game, I have thouroughly enjoyed their current games and are willing to give them the benefit of the doubt.

    I wonder how action orriented they will make the game. I saw some speculation that it will be a lot like warframe.

    • kazerniel@lemmy.world
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      3 months ago

      I wonder how action orriented they will make the game. I saw some speculation that it will be a lot like warframe.

      That was my impression too. It will get released on PS5, so the game will deffo need fewer keys than GW2, and I’m betting that GW1’s recent mobile release is another sign that they’ll want to release GW3 on mobile too (just didn’t include it in the first announcement to avoid backlash from the core playerbase).

    • kazerniel@lemmy.world
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      3 months ago

      Hall of Monuments 2.0 will be released later this year and will connect GW2 and GW3. Since GWAMM was ported to GW2, it will probably make its way to GW3 as well :)

  • 1984@lemmy.today
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    3 months ago

    Would be nice if they can make a good mmo. Feels like the genre has died off.

    • traxex@lemmy.dbzer0.com
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      3 months ago

      I was thinking about this other day. I genuinely think it’s because of how we interact with the genre that has largely killed it. Everything is min maxed to no end and almost everything is essentially a chore to meet that goal. The genre use to be fun to just play around in and be social but it has really lost its touch. I’d be so happy to see a revitalization in the space.

      • TowardsTheFuture@lemmy.zip
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        3 months ago

        I mean, gw2 kinda sounds like what you want? Like it’s pretty chill, no need to continuously grind, hit max level and that’s it. Anything new added is account progression, and even then most of it isn’t important outside of that expansion’s story or to get better rewards from the maps for that expac or etc, save for a few masteries needed for a few specific raid encounters, and some that get double introduced (like mounts that are introduced in one expac and featured heavily in another) give a bonus if you have both which is cool but not necessary. Like 14 years of content so there is plenty to do, and today they said they’re commited to 15 more years, and while they’re pausing the next expansion for gw3 to get released, they are going back to base game to fix up a lot of stuff to make it better (and even adding physics based rendering)

        It’s a game I can stop playing for months, come back and keep enjoying without needing to learn something new (unless a balance patch really fucked you up) or unlock new stuff or get new gear just to be able to play.

        Plus WvW (bigass siege style PvP) is a pretty cool game mode and they’re developing a new map for that finally which can be a pretty chill PvP mode.

        I guess my point is also why I am stoked for GW3, Anet has learned a lot and I don’t think I could be bothered to play an MMO not made by them at this point.