Joysticks: Probably Still Drifty
Joy-Con joysticks use a potentiometer to read the voltage at a wiper that slides across a strip of resistive material. That material wears down over time, or plastic and dust can dirty the sensors.
Stick drift is a huge problem with other Switch models. One survey found that 40% of Switch owners had problems with their Joy-Cons drifting, and things didn’t get any better with the Lite or OLED editions. After a bunch of lawsuits, Nintendo’s president even admitted it and apologized, setting up a free repair program for customers in some parts of the world.
The more I learn about the Switch 2, the less I want to buy it. thanks Nintendo I’ll wait until Ryujinx 2 comes out
450 USD and they won’t spend an extra 40 cents on hall effect sticks?
Have you even thought about the shareholders?
It’s intentional. How else are they supposed to sell you a new set of joy cons every year?
Joysticks still drifting is an embarrassment.
It would be, if that were the case.
This article is not alledging a systematic pattern of stick drift in the Switch 2, like there was with the Switch. It isn’t even saying that so much as a single case of stick drift has been found.
What it’s saying is that the Switch 2 still uses potentiometers, a technology which can be susceptible to stick drift. You know, like every single other major console ever launched. So, as of now, we have no particular reason to believe that the Switch 2 will drift worse than the PS5 or any other system.
That said, all the major players are dragging their feet a bit longer on Hall effect sticks a little bit longer than is warranted, Nintendo included.
Nintendo doesn’t want to use Hall for the same reason neither of the Steam Decks have, the increased power consumption. From there it was easy for them to justify a magnetic locking mechanism for the new joycons.
But also fuck Nintendo
Hi, are you able to share more about the power efficiencies of each type of sensor? Some cursory browsing of TI datasheets gives me the impression that both types use a similar amount of power. I may be missing some context, though.
I did also find this cool report there. Could be pertinent, although from what I understand of the technology I don’t see why you couldn’t use the same techniques to save power with a digipot.
HE uses like 25% more power compared to the usual sensor. Meaning a huge decrease of about 2% in joycons battery life.
Not sure if that’s supposed to be sarcasm
I will never, ever buy the switch 2 then.
My gamecube controller still doesn’t drift. Nintendo can do better.
Your Gamecube controller also isn’t Hall Effect.
Yeah, I think we should wait and see how prevalent the drifting is this time around before freaking out. Of course it’s going to happen to some people because every stick that uses this technology has some incidence of drifting, but that doesn’t mean it’s going to be as bad as last time. I have lots of these kinds of sticks on lots of gamepads over the years and only the joycons have ever drifted.
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Why fix something that is making you even more money?!
But the invisible hand!
I like how they raised the price on the controllers and only used magnets for a non-issue and not for the thing that is the problem.
Eh, those rails were a huge issue over time for people who primarily used their switches in handheld but did swap/remove joycons semi-regularly. My launch model (that I ended up giving to a friend’s kid when I got my Steam Deck) would often need me to attach and detach the right joycon a few times to make it fully register that it was connected.
But yeah. Tinfoil hat and all but a LOT of speculation is that the magnetic based connection is to prevent hall effect aftermarket sticks from working since those are also magnetic. TMR isn’t impacted by that but the vast majority of folk would have never considered TMR for a gamepad until the past year or two.
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Tears of the Kingdom is one of the best games ever made, shame they keep it exclusive though.
Emulators play it better than on original hardware 🤷
I disagree, and I think open world games are basically the cheapest way to pump a game out. Game development has stagnated, and basically, everything Nintendo releases is a testament to that. Indie games are basically the only realm in which real game design is happening.
While I’m not a huge fan of BotW and TotK, I think it’s a disservice to say they were a cheap way to pump out games. You can see the design intent in both exploration and gameplay mechanics. There’s a lot that works well in those games that allows for the player to continue playing for a while and still have fun.
And this is probably the only time I’d be seen defending those games.
I don"t know if it’s in question that open world isn’t the cheapest way to make a game. It really is. You can make a series of discrete challenges without really needing to take time to consider context or even put any set pieces together. You create mechanics, and you let players create their own fun. I will concede that I am MOSTLY disparaging BOTW.
Yet suckers keep buying that junk. Luckily I just hate Nintendo.
Yeah, I’ll just buy a 3rd party joycon if it’s supposed to drift anyway, at least they last a bit longer and cost much less
Lack of innovation: checked. Locking users into their ecosystem: checked. Chasing only shareholder value : checked.
The only thing diferentianting them from Apple now is the pricing, which hasn’t reached outrageous levels ( yet ).
I used to respect them for doing their own thing - sometimes winning, sometimes losing, but in the end still innovating. Apparently not the case anymore.
The only thing diferentianting them from Apple now is the pricing, which hasn’t reached outrageous levels ( yet ).
Software is priced at Apple levels.
Honestly, I don’t mind if Nintendo didn’t innovate. I have just wanted a “normal” console from them in a while like a return to their SNES/N64/GameCube days. When they still actually tried to remain competitive, and in the case of the SNES and N64, were technologically ahead of the competition. Sure there were some innovations, but in comparison to the Wii, Wii U, and Switch, their older consoles were more “normal” for their time.
Nowadays they just make underpowered hardware that only truly sells because its usually the cheapest console available and has the Nintendo logo on it. Except Switch 2, which started charging cutting edge tech prices for tech that was cutting edge like 10 years ago. All of the pricing of a better Switch without any of the real improvements except a newer processing unit and slightly bigger screen.
Give me a Switch without a screen. No battery. No detachable controllers. Just a brick that plugs into the wall and the TV, compatible with a Pro controller. Probably could even sell that at a reduced price too. Maybe even overclock it and give it a bigger cooling solution to get better performance. Maybe Nintendo’s newer games can actually run at a stable 60 fps on their own hardware finally.
Give me a Switch without a screen. No battery. No detachable controllers. Just a brick that plugs into the wall and the TV, compatible with a Pro controller. Probably could even sell that at a reduced price too. Maybe even overclock it and give it a bigger cooling solution to get better performance. Maybe Nintendo’s newer games can actually run at a stable 60 fps on their own hardware finally.
I’m actually in the same boat. I hardly ever play the switch in handheld mode. It is incredibly uncomfortable for anyone over the age and/or hand size of a 12 year old. The form factor is terrible for mobile use IMO. Even when we don’t play the switch docked on the TV, we have taken to playing it plugged into a small USB-C monitor on a side table in front of the couch.
I really wish Nintendo would offer a different option like you’re saying here. The only thing that’s nice about the Switch form factor is the size for portability IMO. Scrap the screen (and probably even the battery) and offer an option that’s as small as (or even smaller than) one of those NUC-looking mini PCs that are all the rage nowadays.
I mean, realistically its still Nintendo so I still won’t buy it. I disagree with their business practices ever since Iwata died. Nintendo has gone way downhill, and I don’t want to give them any of my money anymore. It sucks since I really like the old Zelda and Metroid games, but theyre only games. Its not the end of the world. Plus, emulation fixes Nintendos problems anyway.
Yeah I’m not a huge fan of their recent “direction” either, but it actually would’ve been a lot more innovative for Nintendo to offer a headless switch in a tiny form factor. Maybe that’s just the old, highly innovative ways of Nintendo going by the wayside.
It’s a shame because Nintendo is a lot more accessible from a “casual gamer” perspective. I’ve even gotten my parents to play switch and wii games over the years. I don’t think they’d ever touch an xbox or ps.
That’s wishful thinking, I’m afraid. Nintendo owns the handheld market and now that they’ve made a handheld their only platform there’s no way they’re going back to traditional consoles, especially not after the original Switch sold a gazilion units with the same form-factor as the new one but with a hardware 10x weaker. The higher prices are a risky gamble but their profit margins have never been this high so they probaby don’t even care if the Switch 2 doesn’t sell nearly as much as its predecessor.
I’ve genuinely had more fun with an 80€ Anbernic loaded with old Gameboy games than any other modern console.
I don’t care that people bought a Switch 2 if it makes them happy. For me, this was the first Nintendo console in a long time I had no interest in. There was no innovation here. It’s just a minor upgrade in specs over the Switch with maybe better online?
Nothing about the Switch 2 is going to supplant my Steam Deck, so why waste the money?
That’s kinda the thing, a lot of people were basically just wanting just another switch because they liked the switch’s formfactor. It may not be innovative, but why innovate just for innovation’s sake, y’know? It’s a better switch, both in some improvements to the formfactor, and in the same way the Ps5 is just a better Playstation than the ps4.
Switch 2 to me is something I’m okay with from the perspective of, I think these consoles need to update more often. Nintendo didn’t have anything revolutionary to add this time around, but wanted to update the Switch because it had been 8 years. It’s nearly 100% backwards compatible. This is a better choice than the WiiU which basically was Wii without the fun.
I’m curious what Sony and Microsoft do because there isn’t any new improved tech for those devices that would really drive a better experience for people. Microsoft seems to be toying with the Xbox isn’t a single device it’s an experience concept. Sony made the Pro and no one cared.
Sony made the Pro and no one cared.
A $700 console upgrade is niche, and they know that.
did the nintendo management change or something? did we get new laws about repairable devies standards?
so im just wondering what did you guys expect
Disappointing to say the least.
My wife loves the switch but has gone through 3 or 4 different sets of controllers. I tried my hand at repairing one of them and it was not fun – to put it mildly – and I do not savor repeating the experience. I honestly did not know there were hall effect replacements for the original joycon sticks, and wish I had known that when I replaced the one I did.
Honest question; was it not possible to mod the original JoyCons to add hall-effect joysticks?
Yes, end users should not be responsible for having to do this - but if a cottage industry exists to repair/upgrade drifting joycons that would be awesome to see.
The problem is that it requires disassembling the controller. Apparently that’s a quite the pain for the switch 2
Yeah, I did it. It was annoying. It seems it will be more annoying for the switch 2 (which I’m loving begrudgingly).
That exists, you can get switch form factor hall effect joysticks on aliexpress.
Yes, it is possible
I’m a little tired of the fearmongering from people who seem to be racing to the assumption that JoyCon 2s will definitely be as brittle as JoyCon 1s. We don’t know that yet. Yes, we know it’s not Hall Effect, but that’s been true of the majority of video game controllers for a long time. JoyCon 1s were just anomalously defective in a way specific to that controller, and I highly doubt they haven’t considered this with the 2. Until we actually start seeing a failure rate comparable to JoyCon 1s, can people just… wait and chill for a sec?
While I agree with the overall message, I’d say this is on Nintendo for not doing proper communication on the topic. They must know this is a major concern for most people who had a Switch.
Yes, I get they don’t want to acknowledge the drift problem publicly, but surely someone on their marketing team can still come up with a way to discuss the improvements they made and alleviate fears.
I think they did briefly mentioned they improved the sticks, but they never clarified what exactly.
I remember during the initial console reveal, basically the only thing they had to say was that the sticks are larger and smoother (in motion, not the caps themselves).
I don’t know if they mentioned much else later, but they were very tacit about their durability/longevity. I don’t have much hope that things will be better, at any rate. I still bought a Switch 2, because I know it will still bring me joy to play, but as much as I enjoyed the comfort of playing with a Joycon in each hand, I’ve learned from the original Switch to avoid using the Joycons where possible and opt for a separate controller when playing docked (I’m just using the Pro Controllers I have left over from my original Switch).
Given the casual nature of the target audience, I doubt it’s a major concern for most owners. For enthusiasts, yes absolutely, but if you went around to random Switch owners, I doubt they’d even know what you’re talking about. Most of my friends haven’t had significant issues.
Shoulda used the magnets for hall effect sticks rather then clacking joycons on the thing
Fear is a hell of a drug.
First gen switches were broken through the connector for the joycons. Now it’s wrapped in 3 layers of plastic when live.
Increased
S t a b i l i t y
I think the reason the connectors are magnetic is because it is something nintendo’s designers always wanted to do. So once their engineers figured out how to do it (after the launch of the original switch) they designed the switch 2 around the magnetic connectors. I think it’s incredibly stupid when one of the most important things to do for a sequel to the switch is fixing the drift but it’s a reason at least I guess?
Here’s the video I watched about it: https://youtu.be/JDhj8s-i–s
Lmao they added magnets even after Iwata told them it was fucking stupid
Did iwata ever say they were a bad idea? I thought it was that they had no idea how to make them secure but easy to remove, not because iwata said it was stupid.
He may not have said they were stupid exactly but he did tell the devs they were a flimsy choice for connecting the controllers
I wil say that the gen 1 slides were clumsy and early units could be broken by forcing them in backwards. It always felt like the part which was the least well designed. I like the new magnetic interface but I agree it’s kind of an odd thing to have a minor quality of life update be the top line.