• QuantumTickle@lemmy.zip
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    4 months ago

    If “everyone will be using AI” and it’s not a bad thing, then these big companies should wear it as a badge of honor. The rest of us will buy accordingly.

      • 4am@lemmy.zip
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        4 months ago

        “The people who advocate for AI” are literally running around claiming that AI is Jesus and it is sacrilege to stand against it.

        And by literally, I mean Peter Thiel is giving talks actually claiming this. This is not an exaggeration, this is not hyperbole.

        They are trying to recruit techno-cultists.

      • Sl00k@programming.dev
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        4 months ago

        I think the grey area is what if you’re an indie dev and did the entire story line and artwork yourself, but have the ai handle more complex coding.

        It is to our eyes entirely original but used AI. Where do you draw the line?

          • Sl00k@programming.dev
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            4 months ago

            I definitely agree but I think that case would still get caught in the steam AI usage badge?

        • irmoz@reddthat.com
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          4 months ago

          That’s somewhat acceptable. The ideal use of AI is as a crutch - and I mean that literally. A tool that multiplies and supports your effort, but does not replace your effort or remove the need for it.

      • CatsPajamas@lemmy.dbzer0.com
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        4 months ago

        How does this model collapse thing still get spread around? It’s not true. Synthetic data has actually helped bots get smarter, not dumber. And if you think that all Gemini3 does is recycle idk what to tell you

  • twinnie@feddit.uk
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    4 months ago

    They don’t need to court developers, they need to court consumers. The games will be sold wherever people are buying.

    • CosmoNova@lemmy.world
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      4 months ago

      Consumers have already decided mobile gambling slop is the most successful investment in the gaming industry. I don‘t trust consumers to know what‘s best for them.

      • Katana314@lemmy.world
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        4 months ago

        I think the studies showing how certain minds can be targeted and manipulated by dark gambling patterns made me think differently about gambling. I’m less likely to blame the victims now - in many ways it can be difficult or near-impossible for them to control those impulses. I’d at least like lootbox gambling slop to be regulated the same as casinos.

        Look how popular fantasy sports is now. It’s basically just the casino industry seeking out new avenues to cheat the definition of “Playing odds to win cash”.

    • rtxn@lemmy.world
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      4 months ago

      consumers

      This is very much a pet peeve, but be careful about how you use “consumer” versus “customer”. They each imply completely different power dynamics.

      • warm@kbin.earth
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        4 months ago

        It’s very much consumer these days, people buy literally anything marketed to them.

          • warm@kbin.earth
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            4 months ago

            I like to think I hold myself to a higher standard or at least just a standard. General consumption, I’m not sure, but for video games, people standards have dropped significantly, the masses accept a lot of bullshit and even defend it.

  • Aurenkin@sh.itjust.works
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    4 months ago

    The ethics and utility (or lack thereof) of AI is an important discussion in it’s own right. In terms of Steam though, I really don’t think it’s relevant. Players want the disclosures, that’s it, that’s all that should really matter. Am I missing some nuance here?

    • borth@sh.itjust.works
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      4 months ago

      The nuance is that Tim doesn’t give a shit what players want, him and his cronies don’t want it because it’s harder to convince someone to play AI slop when they know it’s AI slop before they even try it 😂

    • Darkcoffee@sh.itjust.works
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      4 months ago

      They want it? I don’t know, the review score of Black Ops 7 begs to differ.

      Personally I’ll give money to a hard working indie dev that may use AI to help in their work spiradically over a big company shoving AI in everything to replace workers.

    • Sl00k@programming.dev
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      4 months ago

      I posted this in another comment but I think the nuance is really in what did they use the AI for. Are they using Claude code for the programming but did the entire artwork by hand? How many really care about that?

      Compared to someone who tried to one shot a slop game with full AI assets and is just trying to make a quick buck.

  • minorkeys@lemmy.world
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    4 months ago

    Consumers have a right to be informed of information relevant to them making purchasing decisions. AI is obviously relevant to the consumer and should be disclosed.

  • who@feddit.org
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    4 months ago

    “Calls to scrap” the disclosures make it sound like a societal movement, when in fact it’s just two people with obvious bias: Tim Sweeney and some guy who promotes Tim Sweeney’s products on youtube.

    I don’t give a flying frog what they think. When I allow someone to sell me something, I like to know what’s in it.

  • kazerniel@lemmy.world
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    4 months ago

    I’m glad for those disclosures (because I’m not touching AI games), but tons of devs don’t disclose their AI usage, even in obvious cases, leaving us to guessing :/

    • Bassman1805@lemmy.world
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      4 months ago

      There’s also the massive gray area of “what do YOU define AI to mean?”

      There are legitimate use cases for machine learning and neural networks besides LLMs and “art” vomit. Like, what AI used to mean to gamers: how the computer plays the game against you. That probably isn’t going to upset many people.

      (IIRC, Steam’s AI disclosure is specifically about AI-generated graphics and music so that ambiguity might be settled here)

        • AgentRocket@feddit.org
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          4 months ago

          I’d say it depends on whether or not the voice actor whose voice the AI is imitating has agreed and is fairly compensated.

          I’m imagining a game, where instead of predefined dialog choices, you talk into your microphone and the game’s AI generates the NPCs answer.

  • krakenx@lemmy.world
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    4 months ago

    Use of AI should be disclosed the same way 3rd party DRM and EULA agreements are. And similarly it should mention some details. People are free to boycott Denuvo if they want, but people are also free to buy it anyways if they want. Disclosure is never a bad thing.

  • Wilco@lemmy.zip
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    4 months ago

    We need laws passed where AI should have to be clearly labeled or the user faces severe fines. Robo calls and AI IVR phone systems should clearly tell you “this is AI”.

  • RampantParanoia2365@lemmy.world
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    4 months ago

    …what calls? No one is calling for this. One dude said it was unnecessary. That’s not a call, it’s an opinion. He’s not out picketing for the end of fucking AI labels.

  • daniskarma@lemmy.dbzer0.com
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    4 months ago

    The thing is that it’s kind of voluntary. Game developers could have use AI to develop the game and if they wouldn’t want to disclose it no one would know.

    Unless the use of AI is the very crappy “AI art” that’s easy to notice the rest of uses would be very hard or actually impossible to figure it out to audit the legitimacy of the tag.

    And this will end like r/art where the mods deleted a post accusing the artist of using AI when it was not AI and the final mod answer was “change your art style so it doesn’t look like AI”. A brutal witch-hunt in the end.

  • FlashMobOfOne@lemmy.world
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    4 months ago

    I heard the new Game of Thrones game is using LLM’s to generate some of its content. Pisses me off.

    • nutsack@lemmy.dbzer0.com
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      4 months ago

      lots of big companies are using them to generate code. i agree with what I think is your point of view, but where do you draw the line

      • FlashMobOfOne@lemmy.world
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        4 months ago

        I don’t buy a lot of the big company games anyway, but if this becomes commonplace, what’ll happen is I’ll buy my big-company games second-hand so the benefit to the perpetrators is lessened.