I will take this opportunity to recommend Crosscode, one of the best action RPGs of all time according to 90% of people who play it.
But yeah even amazing games like that fly under people’s radar in the huge deluge of games. I wish it were easier for good games to find their audience
No one reads oldschool curators like RockPaperShotgun anymore. They’re barely afloat.
Generic algorithmic social media like YouTube tends to snowball a few games.
Forums are dead. Reddit is dystopian.
That leaves Steam’s algorithm, and a sea of sparsely seen solo reviewers. But there are billions of people oblivious to passion projects they’d love, and playing AAAs or gacha phone apps instead.
The problem is engagement. Discord, YouTube, even Lemmy all ping you in your pocket and offer more “instant” dopamine hits than a forum or news site, hence they’ve sucked all the attention.
It works. I’m guilty of falling into it for sure, even when I keep telling myself I will change my information diet.
John Walker (founder of RPS, back when it wasn’t a window to Eurogamer style content) is currently doing Buried Treasure, a small review blog for things that aren’t being appreciated by the masses. Well worth checking out!
It’s a shame, but also, there’s billions of games and RPGs out already. The game industry is so oversaturated, it’s not even funny.
I will take this opportunity to recommend Crosscode, one of the best action RPGs of all time according to 90% of people who play it.
But yeah even amazing games like that fly under people’s radar in the huge deluge of games. I wish it were easier for good games to find their audience
I really liked CrossCode’s art and vibe and everything. The puzzles are good, too. But the puzzles are kind of hard in a way that tires me out.
I guess that’s how some people feel about dark souls. “Oh, I’m glad that’s over”. That’s not quite the vibe I’m aiming for.
Maybe I’ll play it with a friend who’s good at puzzles so I can just do the fighty parts.
That’s funny, I loved the puzzles, but dropped it because the combat didn’t click for me.
And the discoverability pipe is breaking.
No one reads oldschool curators like RockPaperShotgun anymore. They’re barely afloat.
Generic algorithmic social media like YouTube tends to snowball a few games.
Forums are dead. Reddit is dystopian.
That leaves Steam’s algorithm, and a sea of sparsely seen solo reviewers. But there are billions of people oblivious to passion projects they’d love, and playing AAAs or gacha phone apps instead.
There are dozens of us reading rock paper shotgun!
But yeah, the modern web sucks. It’s all soulless algorithms and profit/rent seeking.
Even if someone tried to make forums again, they’d probably fill up with AI slop.
I mean, many forums are still live.
The problem is engagement. Discord, YouTube, even Lemmy all ping you in your pocket and offer more “instant” dopamine hits than a forum or news site, hence they’ve sucked all the attention.
It works. I’m guilty of falling into it for sure, even when I keep telling myself I will change my information diet.
And even if you don’t a lot of your friends and community do. Forums aren’t fun when it’s just you there.
I still enjoy Yahtzee on Second Wind since the whole Escapist debacle. They seem to be trying to stoplight more indie games which I really appreciate.
I know you meant “spotlight” but that typo made me chuckle
John Walker (founder of RPS, back when it wasn’t a window to Eurogamer style content) is currently doing Buried Treasure, a small review blog for things that aren’t being appreciated by the masses. Well worth checking out!
For finding new games Steam peek is pretty good. And playtester io isn’t bad either.
And there are so many games that never got finished or polished properly.