This looks promising.
They are already much farther than I thought!
I love the visuals and the prospect of one day walking through my beloved Vvardenfell like that is totally exciting!
These TES Renewal projects are always “nearing release” and showing how they’re almost complete, so I wouldn’t have my hopes up too much. Either they are afraid that ending the project will put an end to their old hobby, or they don’t have enough people on the latter stages of development, or everyone got tired working on it. And every year, the project itself gets less relevant, as the Skyrim engine itself is ancient.
Either way, I hope to be wrong, and we’ll finally see it coming out. As someone who has met Morrowind’s release as an infant (yep, sorry, we are very much into adulthood now), I never accustomed to how the game looks, plays, and feels. At the same time, Skyrim offers an experience I can at least relate to. So, if it ever happens, I will welcome the release. But until then, I’m tired to be excited.
(Sorry if it sounds grim, I usually support community projects. But time after time I get disappointed with the release shifts, year after year after year)
I do believe in Skyblivion coming out in a reasonable time frame a bit more than this one.
And we also have an example of Fallout London, which is arguably more ambitious
Skyblivion has its own series of release date changes, but yes, at least a bigger team seems to be working there. Here’s hoping they will finish this year - but same as Skywind, I’ll be excited when I see it coming out.
Didn’t watch the Fallout modding closely, but heard something about it. Didn’t it face legal challenges? How’s it going now?
No legal issues afaik. The biggest issue was Bethesda dropping a huge update on Fallout 4 right before release that broke all the mods
It’s still available, there’s even an easy to install version on GOG: https://www.gog.com/en/game/fallout_london
Nice!
I played it on release, absolutely insane game, the graphical details, the open world was HUGE! and the amount of things you could do. I used to just go live in Vivic. hang out at book stores. follow npc’s around watch their routine. crazy. Anyway. yeah, the combat was allowed broken, the original shipped game didn’t even have a hud with your heath bar. nearly every spell in the game could one shot you, and you just had to guess if you were hitting stuff with melee weapons, no real feedback to figure it out. and nothing hit a target unless you actual got the level up to like 80-100 in it’s weapon class skill. so. yeah. and levitation and other crazy jumping and flying stat boosts were janky as fuck, and the best pro tip for the game on how to get through most caves or dungeons was to just turn off clipping, levitate, and walk through the void to get to whatever was needed for the quest. and a lot of the game was pretty much empty rooms with a jar or box with nothing in it. and there’s almost no voice acting, it’s a lot of reading, and the game is like ‘go to Abrrivabrigarvigggara in SW Corvigabaaagrivaagaa’ and you’re like… directions? and the npc’s would give you the wrong directions to get there. the mage quest was basically locked behind randomly finding a cave with a mage who didn’t want to pay dues and no way to find it in game but luck. technically the game came with a physical map they actually expected you to use, but luckily unless you had an overclocked computer that wasn’t commercially sold until a few years after the game came out, the map was never going to load for you anyway. I didn’t see a loaded map until like 5 plus years after the game came out.
so yeah I love the game with all my heart, but I don’t recommend anyone under the age of 35 try it. your just going to be sad about how badly the game parts of the game are. well what we still consider game parts. now a days no one is impressed a game could have an actual library with 100s of actual books you can pick up and actually read and they are all unique and at least 10 pages long.
While I am not that pessimistic, I guess you have a point (Looking at the Skyblivion release, that has been delayed…)
But meanwhile I am playing some Tamriel Rebuild content and feel slightly more optimistic again ;-)Nice!
I like how Tamriel Rebuild approach development, releasing one part after another. Not really applicable to Skywind, but that must help to keep the pace of development!
Anyone else think porting a 25 year old game to a 15 year old game engine is kinda funny? I’m glad people have hobbies I guess
Anyone else think porting a 25 year old game to a 15 year old game engine is kinda funny?
I’m not quite sure I would call it “funny”.
“Surprising” or “confusing” perhaps.
And when you know a a bit more, a little “sad” might also come to the mix.
There are reason after all, those people don’t have switched their attention to newer games by now…I still play it once in a few years for nostalgia, and it’s a fun trip down memory lane, but anything beyond fan patches don’t really interest me.
Skyrim is no ordinary engine, it’s the modding engine. You could start porting any modern game to it and it will still have some merit.
Incredible community project. Massive scale. Looking forward to this much more than to TES 6. Also doubt that Bethesda is even capable of creating a top-tier game these days.
I’m so excited to finally get the boy playing Morriwind. He loves Skyrim but I cant convince him that Morrowind is better because the graphics are so scuffed bro you cant even fight
My son also started with Morrowind, as my GOG version has a German localization.
But recently he switched to Oblivion, which is totally fine with me. Levels up his somewhat mediocre English skill ;-)
I just finished my morrowind modlist 2 days ago. And back in my morrowind kick. Timely news
It will still be some time until release, though.
But I am fine with it, most of Tamriel Rebuild is still waiting and I also expect Skyblivion to be there before it :-)Tamriel rebuilt is my favorite thing ever
N’Wah
Hey man, I dont think its okay if we say the N word like that.
They have 14 animators non this project.
I belive the the total number of animators Bethesda employed from 2000-2024deleted by creator
Meanwhile someone casually remade Morrowind in Elden Ring already.
That seems to be more like a technical POC, if we are talking about the same guy.
While this is impressive by itself, the gritty time- and resource-consuming process of creating all the content for an actual remake just begins after that…They didn’t really remake it so much as oort the terrain map and textures into Elden Ring
Sure but it gets the job done. I mean it’s not like Skywind is a graphic marvel either because of it’s own limitations of being a skyrim mod. Gameplay wise Morroring seems much more interesting too. It gets a magnitude of attention more than Skywind these days and it’s pretty obvious why.
Actually watching the video helps.
Doubt that, but ok
That’s pretty neat. But it’s not the same thing at all.
It’s pretty much what I said it was but I’m glad I could dispel your doubts.





