I’m confused why Kotaku mentioning next gen in the title when Rockstar only commented on current generation PS5 and Xbox Series X/S.

  • Odo@lemmy.world
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    11 months ago

    I’m confused why Kotaku mentioning next gen in the title when Rockstar only commented on current generation PS5 and Xbox Series X/S.

    Because they’re still referring to PS5 and XSX as “next gen”, which is ridiculous this far into a generation. I’m glad even their own commenters are calling that out.

    • Dr. Moose@lemmy.worldOP
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      11 months ago

      It almost seems like a bait and I fell for it 🫣

      The only reason I clicked on the article is because I thought next gen launching late 2025 with GTA6. Ps5 came out over 3 years ago so 4 year generation sounds about right.

      It’s not the first time either. Time to pop Kotaku into the block list.

        • RolyRamen@lemmy.world
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          11 months ago

          Yeah, we’ve not had a generation run short for 20 years. Even then most last 6 years historically and I think people’s perception is skewed because Microsoft rushed out the 360 quicker than normal.

          What would new consoles even be at this stage? They’re still fast, can do 4k, some ray tracing etc. and yeah they compromise on things but you need to spend more on a graphics card alone to get more on PC. The cost vs benefit isn’t there yet not to mention (anecdotally) the “general public” talk about current consoles as if they’re new, so I don’t think there’s an apatite or need.

          • 𝔼𝕩𝕦𝕤𝕚𝕒@lemmy.world
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            11 months ago

            The general public didn’t have access to them for almost 2 years. Ps5 and Series are functionally 1 year (maybe year and a half) into wide adoption.

          • AProfessional@lemmy.world
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            11 months ago

            I’m not saying it’s necessary but “some raytracing“ is very little, the next hardware refresh will be a lot more raytracing.

          • CleoTheWizard@lemmy.world
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            11 months ago

            They’ll run longer for sure. We will get slim versions here in a couple years or pro versions like with the PS4 pro.

            Next gen won’t happen until ray tracing is truly established and AMD has a solution to ray tracing and frame generation technologies.

        • Blackmist@feddit.uk
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          11 months ago

          I think this gen is good for a while yet.

          We’ve only just got to the point where games don’t run on PS4 any more.

          Current gen has good SSDs, 16GB RAM, fast CPUs and 4K (or at least scale to 4K acceptably) graphics. Most stuff runs at 60fps (with an option to turn on the graphical wankery and drop to 30-40), and when it doesn’t there’s VRR to paper over the cracks.

          The only area it’s really lacking is RT performance, and only nVidia are there right now. The pricing for cards capable of dropping old lighting paths entirely (e.g. for Cyberpunk Overdrive mode) is obscene. Frame generation is a red herring. It won’t make games feel more responsive. Only real frames can do that. We’re a long way from dropping traditional lighting.

        • Dr. Moose@lemmy.worldOP
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          11 months ago

          Nah there’s not rules for “gens” it’s all bullshit that could be anywhere between 3 to 7 years looking at wiki release tables. Now especially new generation is super easy to release as consoles are just PCs.

          • R0cket_M00se@lemmy.world
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            11 months ago

            I didn’t say there was a rule for it.

            Four years isn’t enough time for technology to develop and make a significantly more powerful console, that would be like buying a new 1100 dollar phone because they made the camera slightly better and the battery not as shit.

            Consoles aren’t just PC’s, their physical architecture is completely different. Even if it was the same, I wouldn’t go out and build a completely new PC every four years because that would be a waste of money. I wouldn’t even notice a difference on most games.

            • CausticFlames@sopuli.xyz
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              11 months ago

              We have no idea what kind of hardware will be released, tech can go through all kinds of spikes even if seems to have leveled out. So while I agree the next generation or even future generations for awhile after that won’t significantly improve in 4 years, I disagree with the sentiment. Also:

              Consoles aren’t just PC’s, their physical architecture is completely different.

              Lol, no.

  • TORFdot0@lemmy.world
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    11 months ago

    The PC version will come out with the PS6/Xbox whatever ports come out. Rockstar has figured out exactly how to milk the most sales out of their games

    • Khrux@ttrpg.network
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      11 months ago

      With GTAV, the original release was 2013, the next gen was 2014 and PC 2015 so I forsee it being the same and being even later.

      The upside was that the PC port was really good at release and I’m pretty indifferent to if I pick this game up in 2030 when it’s actually a good value on PC.

      • AlexWIWA@lemmy.ml
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        11 months ago

        Yeah I’ll take a delayed PC port over a broken one. It sucks but I’d rather wait

      • linuxdweeb@lemm.ee
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        11 months ago

        Unless it’s either PS5 or Xbox exclusive (not both), I don’t think that’s true. Sony and Microsoft wouldn’t collude to prevent launch on PC. That’s extremely illegal, even for companies that are masters of dodging antitrust laws.

        The most realistic explanation (IMO) is that Rockstar did their research and found that most PC players also own a console, and will very likely buy the game twice in the long run.

        Or if we’re being charitable, maybe the game needs more optimization work before it can run well on the Steam deck, and they want that working before launching on PC.

  • aluminium@lemmy.world
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    11 months ago

    I’ll wait anyway. And I’m most definitly not gonna preorder after the mega fail that was the GTA Trillogy.

    • ANGRY_MAPLE@sh.itjust.works
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      11 months ago

      Personally, I might be done with the series at this point.

      Did they not just put a lot of the vehicles behind a paywall in GTA V this year? If you previously had them, you were fine. You would be SOL if you didn’t buy them in the game before the update, though. IIRC some of cars were even stuck behind the GTA+ subscription.

      I don’t want to buy a game, and then have to buy some of the exact same content again years later. They should have also told people that they would be paywalling the cars a decent amount of time before they went through with it, imo.

      It’s not the end of the world or anything, but I’m concerned that this might be an attempt at starting a new type of profiting. This is worse than the horse armour from Oblivion. At least that gave you new models and textures.

      “We’ll just sell them a game, then we’ll sell them the same assets in the same game years later!”

      Just wait until it spreads to more game companies. I wish that there was a stronger push back when it happened. People are going to completely forget about it until it happens again.

      With their current track record, maybe I’ll buy it after a decade haha

        • Viking_Hippie@lemmy.world
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          11 months ago

          I just wanna play a good offline story mode

          Me every time they shove mandatory online “features” into single player modes 🤬

          • 9715698@lemmy.world
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            11 months ago

            Aside from R* Social Club being finiky if you’re offline, GTAV and RDR2 didn’t flaunt with the line between SP and MP, in my experience. Each felt separate and optional to the other.

            • Appoxo@lemmy.dbzer0.com
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              11 months ago

              I tried RDR:O since I got free stuff from Prime.
              It was so desynchronized and laggy I just closed the game and went back to SP.

            • Viking_Hippie@lemmy.world
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              11 months ago

              Never played much GTAV (4 was the last good one as far as I’m concerned, at least so far) but yeah, I loved how RDR2 and RDR Online don’t force one into the other!

      • Viking_Hippie@lemmy.world
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        11 months ago

        Turns out that people WOULD download a car and megacorps are profiteering on that too 😮‍💨

    • DepthCharge@lemmy.world
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      11 months ago

      GTA trilogy wasn’t developed by rockstar iirc. That being said, pre-ordering games is a dumb move anyway since games aren’t finished when they are being released nowadays

      • Appoxo@lemmy.dbzer0.com
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        11 months ago

        And it’s almost like they cant run out of binary code + a license key to distribute.
        And the preload period is stupid anyway since you will most likely need a day 1 patch anyway.

      • Lucidlethargy@sh.itjust.works
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        11 months ago

        Lol this is how I do everything now. Starfield looked okay, but I won’t touch it unless it goes below $30. I do not feel like I’m missing absolutely anything.

    • M500@lemmy.ml
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      11 months ago

      I got it for free from Epic.

      With that being said, I did purchase it for Xbox one when it first launched.

      • garretble@lemmy.world
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        11 months ago

        Getting it for free on Epic was how I played it. And honestly, it’s a fine game, but from the time it came out to when I got it, so many good open world games had come and gone it maybe didn’t land for me as well as it might have ten years ago.

        • M500@lemmy.ml
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          11 months ago

          I 100% know what you mean. The game feels old, but that’s because it’s a 360 title. It’s hard to remember that at times.

      • edgemaster72@lemmy.world
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        11 months ago

        You’ll also be quite dead before that ever happens, especially at the rate they’re releasing them now

  • Crafter72@lemmy.world
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    11 months ago

    As someone who games solely on pc nowaday simply because having other things to do, I don’t mind waiting even more so the chance I will get it on launch day is null.

    Remember fellas vote with your wallet, do not get blinded by hypetrain.

    • Plibbert@lemmy.ml
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      11 months ago

      Vote with your wallet. This shit right here dawg. That saying has lost its weight for some reason. Given there are a lot of ways that can be difficult or even impossible, but it’s still our best hope next to pitch forks and torches.

      • crackajack@reddthat.com
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        11 months ago

        Cos people are consumerists. They buy things they don’t need and out of impulse to activate their dopamine and serotonin in their brain.

        • Crafter72@lemmy.world
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          11 months ago

          This is the apparent problem that mostly not most of the victim (consumerism) aware, especially those who have large amount of expendable fund, or someone who bored enough that they dont have alternative time consuming activity other than gaming.

        • Crafter72@lemmy.world
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          11 months ago

          As someone who once was console player (ps1 - ps2), I can say console exclusive game have their own merit, however lots of thing happen, ranging from the source code is lost, to higher up management are fucking boomer (me as SMT fans waiting for PC port is miraculous, even Persona spin off released on steam is something, yet they milked it off right away).

          Heck even if you had something like Hideo Kojima (starting from MGS V) or Toshiro Nagoshi (former RGG Studio head who made decision to bring some of SEGA games into PC and into the West, and the one who revived Yakuza popularity in the west), they released their game on PC too because they cared for their fans but somehow higherup may blocking those (Japanese back then did not view PC gaming as main gaming entertainment, only niche stuff fill these in for example Simracing, Self publish game, H-game VN).

          Back to the topic, It depends on each of their own view, but for me I just game whatever I had and what I want to be fun. I don’t need to get pushed by someone forced opinion (e.g hype) to enjoy a game rather I just enjoy a media based on interest. (source: me who tried to enjoy NFS Payback, as much as the fanbase shunned it because its controversy and radical change, I did find some fun here and there, from my own playthrough I find the game is flawed and noticed that the Ghost Game simply did NFS by the book (or perhaps pressured by EA for profit) and thats why they could not flawlessly release NFS Heat).

          Just wanted to give an opinion in the morning.

    • RememberTheApollo_@lemmy.world
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      11 months ago

      Yep. I never buy on launch. Just wait a few months and the price comes down, especially if near a holiday you’ll get a sale. Also the bitchfest about the game bEiNg LiTeRaLly UnpLaYAblE!!1!1 because of problems has died down after a few patches.

  • Ultraviolet@lemmy.world
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    11 months ago

    Almost every AAA release has pulled the same trick for at least the last 10 years if not longer. Don’t announce the PC release until after the console release, that way some people buy the game twice.

  • M500@lemmy.ml
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    11 months ago

    I’m not buying a console for this game. Pc gaming has gotten a lot bigger, I’d be surprised if they skipped it.

    • r0bi@infosec.pub
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      11 months ago

      And unlike when GTA5 came out, now the XBox and PlayStation have the same CPU architecture as PC.

      Still I wont be surprised since they’ve delayed PC since GTA3, but its still annoying

      • RickyWars1@lemmy.ca
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        11 months ago

        Yeah RDR2 was released on PC later even though PS4 and XBO were thr same architecture so I am not hopeful.

      • histic@lemmy.dbzer0.com
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        11 months ago

        it’s not necessarily the architecture that’s the problem it’s just optimizations as you only have set hardware to optimize for on console as compared to pc

    • stardust@lemmy.ca
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      11 months ago

      In the past first party exclusives were the incentive for me to get a console regardless of Rockstar titles, and they just don’t have the draw they used to with them getting ported to the PC so I’m passing on console this Gen. So can’t even double dip like they want me too because I wouldn’t drop hundreds to play one game.

  • QubaXR@lemmy.world
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    11 months ago

    Naturally. Rockstar likes to resell their titles no less than Bethesda. They will sell it to you on PS5 and series x/s, then again on PS6 and whatever Xbox will be around. Then probably Nintendo platform, finally PC.

    This way they maximize the amount of times some people will buy the same game, each time with minimal quality upgrade.

    Same as their previous titles. It’s not that they didn’t learn. They have the numbers and know very well what they’re doing.

  • Socsa@sh.itjust.works
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    11 months ago

    This is stupid because they literally developed the damn game on PC. The only reason to do a console priority release is artificial scarcity. They know a certain subset of PC gamers will buy the game twice. Once on console for FOMO. And again on PC for the proper experience.

    • vivadanang@lemm.ee
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      11 months ago

      suspect pc is last priority due to the higher rate of piracy and lower rate of in-app-purchases. oh and the mod scene - for some reason rock* doesn’t want people extending the lives of their products even for single player play. weeeeeak.

    • Grass@sh.itjust.works
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      11 months ago

      Console gamers will buy the game on each following generation console as well for the next couple decades and when I’m on my death bed we will get a release announcement for the trailer of GTA 7 for PS? and Xbox xXx series xXx ex/se

    • Crafter72@lemmy.world
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      11 months ago

      As much as I understand the disappointment, from development point I tolerate them as Rockstar ever since they had their own in house Game Engine, they does not shoehorn the game into a mess of unplayablility (see common AAA studios). Not to mention those jack of all trade engine (e.g UE, Unity, CryEngine) while you can make the project multiplatform, the optimization that need to be done is far more time consuming (reading the docs of the SDK) compared to an Engine you build your own, an example of this on recent release is Yakuza Ishin, Ishin use Unreal Engine and run worse compared to every Yakuza games they released prior (which they did use their in-house game Engine).

      Rockstar made it clear focus on to deliver console optimization on front ever since GTA III released (technical standpoint see GTA San Andreas on PS2, GTA V on PS3 and X360, Max Payne 3 on console).

      Even though from PS4/XONE we have x86 arch console, the uniformity of console specs leads the easy to work on optimization rather than plethora of hardwares that available on Personal Computer space.

      Maybe I am sounded defending Rockstar but I gave my opinion from my past experience as game modder so knowing those SDK a bit. If you want to blame, you can blame the higher up on T2 since those parties the one tied up the Rockstar (R* owned by T2). I do have a share of disappointment when they took down the Reverse Engineered code of 3D era gta codes, but that incident also have grey area as some says that some portion of the code are part of original code.

      • III@lemmy.world
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        11 months ago

        Thanks for the drop of sanity here. There are reasons this happens and this right here is why. Console is ready faster…that’s it. Rockstar is just making the natural business decisions given the situation. Does Rockstar also get that double dip? Yes. Do they get incentives from the various console companies vying for exclusivity? Yes. Villainize that all you want but the other option is choosing to not make money on a finished game by making it unavailable for literally no reason.

        Inversely, for those complaining, demanding Rockstar to not release a finished game on any platform until it is available on the device you prefer sounds pretty stupid.

        • shinratdr@lemmy.ca
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          11 months ago

          Yup.

          1. The VAST majority of people play this kind of game on console.

          2. PC has infinite configurations and therefore is harder to test for.

          That’s it. It’s way more work for way less users. When they release for Xbox and PS5, they are basically testing against two fixed PC builds, and that’s it. The other stuff is a factor, but a minor factor at most. Those are the two big reasons, everything else is an afterthought, and there is no big conspiracy at play.

          Plus, literally every Rockstar game in modern history has been released on console first and then PC, if it gets a PC release at all. Why would this be any different?

          This is coming from someone who never played RDR1 because at the time I refused to play anything not on PC, so I understand wanting it. But you can want/hope that it happens and still accept the reality without inventing a conspiracy as to why they chose not to target it.

          • Crafter72@lemmy.world
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            11 months ago

            To put it simply, people nowaday spoiled with choices while they wanted needlessly to be served what they want.

            Back in earlier gaming era (90s and 00s), console exclusive and PC exclusive is a thing and no one even complain, people back then accept the fact that mostly game are only available on Consoles, and those that released on Computer are mostly Online/LAN games or MMOs, This trend continue until late 00s where some of console games get ported to PC because there is demand.

            Pushing through 10s, PC is relevant as the cost of the system is almost same (or even cheaper) compared to the console, back then you can build gaming pc out of dell optiplex and slap a 750 or 750 Ti and you’ll get something similar to PS4/XONE performance. Once it gets to late 10s where entry price of PC is a bit high (you can thank Intel for keeping re-releasing 14nm up to 6 generations and then Ryzen came) if you want to have more FPS and prettier graphics on PC.

            Now in the 20s, we have tons of hardware variation that can play a game ranging from components from 2014 that still holding up although struggling to get 30/60fps, to something workspace component that can run games 144 FPS+ on casual games. Heck you can even run game without owning the hardware by streaming them (GeForce Now)

            In my opinion these people probably those who back then owned consoles and jump ship to PC and expecting same treatment as console player. And of course you cannot guarantee A PC (without specify its components) to run games as much as I encountered some kids tried to run AAA games on their school laptops that had Intel Celeron with dinky 4GB of RAM, while on console it is definite to run as it was mean to run games.

        • Crafter72@lemmy.world
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          11 months ago

          Yeah, to put it constructive criticism, seeing Rockstar re-releasing GTA V three times that makes people mad is understandable, but to be fair people who owned PS4/PS5 that want to play GTA V/Online back then no way they would patch backward compatibility themselves specifically on PS4, the difference was “night and day” compared on PS3. While I did not have newer console upward from PS2, I would treat those improvement and the online availability as service that runs by R* and legally they able to charge you (but the end decision was on each own right?).

          Simply to be put, if someone want to blame whom, blame the system and the people. These entities follows business rule and they serve from the demand, as funny as it sounds the demand is from each individual, that’s why vote with your wallet is make sense for consumable product, similar to (underaged) children who play games and spending their parents CC, the parent is to put the blame because they could not control their kid or even bother to parenting.

  • doggish@lemmy.world
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    11 months ago

    The continued use of Next Gen for what is definitely the current console generation does make me pretty annoyed

    • Socsa@sh.itjust.works
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      11 months ago

      Because they know most PC gamers have at least one console as well, and they’ll buy it on release at full price, and then again on PC for the better gaming experience.

    • PrettyLights@lemmy.world
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      11 months ago

      Less QA work needed upfront, with the added benefit of selling the game twice to a lot of people when PC finally releases.

      It’s not dated thinking, it’s profit focused.

      • III@lemmy.world
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        11 months ago

        I am not entirely sure that is “profit focused”. It’s profit on a real world situation, you said it yourself - less QA work which makes it able to release faster. They are only taking advantage of that fact. They would have to focus on not profit for it to happen any other way.

        • PrettyLights@lemmy.world
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          11 months ago

          Why not just double the amount of QA testers and devs to make it in the same amount of time then?

          They’re going for the double dip.

    • GBU_28@lemm.ee
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      11 months ago

      Cause idiots literally go out and buy a console , then get the game there, then get it again on their PC in 18 months and literally foam at the mouth all the while.

      Remember these publishers are in an ouroboros style circle jerk with console makers. They move without giving a tug, and never move without getting a tug. They go console exclusive to boost console sales in the first year, use that time to continue to improve the half baked game, then release on PC with higher specs to reap the PC fans marveling at the higher graphics.

  • dinckel@lemmy.world
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    11 months ago

    They’ve done it with every generation of GTA recently. It will probably not come out at launch, people will buy the console version, and then suddenly it comes out on pc a year later. We’ve seen the tactic before

    • Asafum@feddit.nl
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      11 months ago

      Capcom cuntrags get me with monster hunter every time… They do the same bullshit and I hate it.

    • Appoxo@lemmy.dbzer0.com
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      11 months ago

      RDR2 with almost 2 years.
      I can wait. Still have plenty of backlog.
      Or I could play GTA5 and try to reach 1.5k playtime of loading screen :p

    • III@lemmy.world
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      11 months ago

      PS is always “millions of iterations of current, next, last, the previous, the one before that and the one after that” gen. I believe they have learned.

  • Graphine@lemmy.world
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    11 months ago

    Honestly I do understand why PC gamers are upset. But this isn’t exactly news. They’ve done this with every PC port. And given the clusterfuck that was GTA IV on PC I’m fine waiting another year for a GOOD PC port.

    Again I get it. But I personally bought a Series X when PC gaming was too expensive to get into so I take it that’s who they’re gonna go for as well.

    • atocci@kbin.social
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      11 months ago

      I mean, if the single player is still good, which 5’s was too imo

      • bioemerl@kbin.social
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        11 months ago

        Support bullshit and you’ll eventually get what you supported.

        When GTA loses its single player or riddles it with more mtx and live service crap, you’ll only have yourself to blame for continuing to buy their crap.

        • Goronmon@lemmy.world
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          11 months ago

          So, in order to maybe not want to play future GTA titles in some theoretical future, you shouldn’t play current GTA titles in order to discourage Rockstar from releasing these theoretical games?

          The logic doesn’t add up here, haha.

          • bioemerl@kbin.social
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            11 months ago

            All titles. Not just GTA.

            Every live service game that makes money helps establish an industry standard. I’d rather Rockstar go out of business and have no GTA games if it means sending that message.

            • Goronmon@lemmy.world
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              11 months ago

              “Live service” games have existed almost as long as gaming has been around, so I doubt that message is going to be sent anytime soon.

        • Appoxo@lemmy.dbzer0.com
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          11 months ago

          If you buy a SP game and they add MTX after thr fact, did you support the implementation of MTX?
          If we get a SP campaign and don’t play MP it will certainly be reflected in their data.
          And believe: They will abso-fucking-lutely track the telemetry data out of it.

    • TORFdot0@lemmy.world
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      11 months ago

      GTA V’s single player was worth $60 even if it never got any DLC. I don’t touch GTA online.

      • MeekerThanBeaker@lemmy.world
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        11 months ago

        The amount of work and passion Rockstar brings into their single player experiences is by far worth the money. Bethesda needs to take a lesson from them.

        Yes, they milk the multiplayer online experience for as much as they can get, but they are still working on new games in the meantime.