• dinckel@lemmy.world
    link
    fedilink
    English
    arrow-up
    121
    arrow-down
    1
    ·
    6 days ago

    The amount of options isn’t the issue.

    For most 25-40€ games I buy, i can get a great experience for the next 30-50 hours.

    Indie games absolutely crush the statistics, where some sub-15€ roguelikes have such insane replayability, that i’ve clocked over a thousand hours into a couple. Not to mention how incredibly creative, unique, and story rich some of them are.

    Meanwhile, what used to be 60€, and is now 80€+, is some “cinematic” 20fps on console slop, that you can barely get 5 hours of real gameplay out of. I don’t wanna sit there and watch a movie with an occasional A button press. Or even worse, play something like the Assassins Creed reboot, that had 500 hours of gameplay, 490 of which is just useless collectibles around the map.

    • missingno@fedia.io
      link
      fedilink
      arrow-up
      53
      ·
      6 days ago

      Measuring games by hours has become an increasing less useful metric to me because I already have my grinding games that I can endlessly replay. When buying new games, I’d rather get something I’ll really enjoy for a short playthrough than a long epic JRPG I can’t bring myself to actually set aside time for - even though I do really love JRPGs.

      • Gerudo@lemm.ee
        link
        fedilink
        English
        arrow-up
        19
        ·
        6 days ago

        Check out Expedition 33. It feels like a love letter to jrpg but without the time commitment.

          • vxx@lemmy.world
            link
            fedilink
            English
            arrow-up
            4
            ·
            5 days ago

            I watched the trailer and whats on steam about it, but it didn’t take me in, and im curently looking for an rpg to play.

            Is it really completely turn based and not that action turn based abdomination jrpgs have implemented the past years? I noticed some kind of quick time events during fights, is that optional or always active?

            • Gerudo@lemm.ee
              link
              fedilink
              English
              arrow-up
              6
              arrow-down
              1
              ·
              5 days ago

              It is turn based, something I wish FF would return to. There are quick time events for every action, it’s not absolutely necessary to do on certain difficulty, but really helps. There is a dodge and parry mechanic that you really should use to help survive.

              If you are a fan of turn based rpg, you should check it out.

              • vxx@lemmy.world
                link
                fedilink
                English
                arrow-up
                2
                ·
                edit-2
                5 days ago

                Quick times events and dodge and parry Events are the absolute opposite of what im looking for in a turn based rpg. I want it to be calm and where I can put down the controls at any time.

                Sounds more like an action rpg with turn based elements to me. Exactly how it looked in the trailer.

                Thanks though.

                • skulblaka@sh.itjust.works
                  link
                  fedilink
                  English
                  arrow-up
                  3
                  ·
                  5 days ago

                  Sounds like how Super Mario RPG did it which was overall pretty excellent.

                  I haven’t played the game but if that’s true I’d still consider that well and truly turn based.

                • Cethin@lemmy.zip
                  link
                  fedilink
                  English
                  arrow-up
                  3
                  arrow-down
                  3
                  ·
                  edit-2
                  5 days ago

                  It’s absolutely turn based. You’re trying to stretch it to something it’s not. Yes, it has QTEs. That doesn’t make it an action RPG. Nothing happens by surprise. You can put your controller down and nothing will happen. Also, as the other person says, you can ignore them if you want; just set the difficulty lower.

                  Most of the game is just walking around exploring though, and you only enter fights when you walk into an enemy. You always know what’s going to happen when. There’s almost no surprises.

      • dinckel@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        6 days ago

        I fully agree with that. There are some games that are fully worth the price, even if the hours/$ isn’t quite there, but in most cases it’s not anymore

    • Brokkr@lemmy.world
      link
      fedilink
      English
      arrow-up
      15
      arrow-down
      1
      ·
      6 days ago

      Would be interested to know what games you have >500 hours in. Especially if they aren’t multi-player online games.

      • tal@lemmy.today
        link
        fedilink
        English
        arrow-up
        31
        arrow-down
        1
        ·
        edit-2
        6 days ago
        • Oxygen Not Included

        • Caves of Qud

        • Fallout 4. A lot of this is going to be due to mods.

        • Wargame: Red Dragon. Intended to be played multiplayer; I played it single-player. Steel Division II is a far better single-player choice if you don’t mind the different setting, as the AI is much more interesting.

        • Skyrim. A lot of this is going to be due to mods.

        • Rimworld

        • Civilization V

        • Fallout 76, the only entry here I actually play multiplayer (and even that to a minimal degree; that game tends to have players having pretty minimal interaction with each other unless they’re actually trying to play with each other). I would recommend playing Fallout 4 over Fallout 76 unless you specifically want multiplayer; Fallout 76 is just the closest thing to “more Fallout” short of a Fallout 5.

        Not run through Steam, so no Steam stats (though available on Steam) but I’m sure that they’re way up there:

        • Cataclysm: Dark Days Ahead. Free and open-source, though there’s a commercial build on Steam if you want to effectively donate. If not, can download from their project page.

        • Dwarf Fortress. Free, though there’s a commercial build on Steam with a fancier, more-approachable UI and such.

        • Dungeon Crawl: Stone Soup, though that’s going back a few years. Free and open-source.

        Some others with a fair bit of playtime:

      • Yermaw@lemm.ee
        link
        fedilink
        English
        arrow-up
        11
        ·
        edit-2
        6 days ago

        Minecraft, slay the spire, civilisation, atomicrops.

        Balatro could have been a contender but I lost interest suddenly and unexpectedly.

        spoiler

        Tetris the daddy

      • NeuronautML@lemmy.ml
        link
        fedilink
        English
        arrow-up
        7
        ·
        edit-2
        6 days ago

        Stellaris, civ v, oxygen not included, city skylines, x3/rebirth/4, workers and resources: soviet republic, kerbal space program, rimworld, crusader kings 2 and 3.

        Basically anything civilization/city/base/colony builder is my jam and some of them have over 2000 hours over the years. I like building perfect societies and roleplay how people live in them in my head while i do it. It’s one of the ways i relax and express creativity.

      • LostXOR@fedia.io
        link
        fedilink
        arrow-up
        4
        ·
        6 days ago

        I’ve clocked 600 hours in Kerbal Space Program, and probably high thousands to over ten thousand in Minecraft.

      • teft@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 days ago

        Baldur’s Gate 3, Cyberpunk, Kingdom Come Deliverance, Witcher 3, Fallout

        Really any RPG you can easily get 1000 hours of play.

      • poleslav@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 days ago

        Well I’m not them, but for me: KSP1: 1800.8 hours. Current cost $40 = $0.02 an hour DCS: 1294.7 hours. Money spent eh $300 = $0.23 an hour Witcher 3: 1131.5 hours. Current cost: $40 = $0.03 an hour. Civ vi: 589.9 hours. Current cost: $60 = $0.10 an hour Stardew valley: 579.3 hours. current cost $15 = $0.026 an hour Fall out new Vegas: 543.6 hours. Current cost: $10 = $0.0018 an hour

        Now if we add in the $2000 worth of peripherals I have to play dcs it’s cost balloons quite a bit but, it’s not terribly difficult to get high playtimes in cheap games. I would also say the cost per hour for me is double or triple what it actually is, as these are the current prices, and besides dcs I buy everything only on sale lol.

        • tal@lemmy.today
          link
          fedilink
          English
          arrow-up
          4
          ·
          edit-2
          6 days ago

          Well I’m not them, but for me: KSP1: 1800.8 hours. Current cost $40 = $0.02 an hour

          My electricity costs to run the game are higher than the cost of the game itself at that point.

          EDIT: Keep in mind that some of these have DLC, and if you buy them, it increases the price. Kerbal Space Program with all DLC is $70; that’s still an extremely good value at 1800.8 hours, but does bump the number up. Fallout: New Vegas has (good) DLC that I would want; all DLC would take the game to $45. Civilization VI would go to $230 (and I assume that they’re still turning out DLC). I listed Stellaris myself, along with a lot of other people. I really liked the game, and even the base game is a good game, IMHO, but in typical Paradox game fashion, if you buy all the DLC, it adds up to quite a bit — $470 currently, and they’re still turning out DLC. Someone listed DCS, I have The Sims 3 on my list, Total War: Warhammer II. All of those games have pricey DLC libraries that, if purchased in total, run multiple hundreds or over a thousand dollars (with the Total War: Warhammer series using an unusual take on this, where prior games in the series also act as DLC for the current ones). They can still be pretty cost-competitive per hour with other games, but only if the person who buys them is actually playing them a a lot.

      • dinckel@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 days ago

        For indie and cheaper stuff specifically? The Binding of Isaac is over 1k hours between my two copies. Rimworld, Factorio, and Terraria are all close to 500h as well. If Minecraft counts as one for you, this is an outlier with roughly 4k hours since 2011.

        Otherwise, I am quite into MMOs and story-rich singleplayer RPGs, so there’s a handful of them with well over several thousands of hours played too.

        • tal@lemmy.today
          link
          fedilink
          English
          arrow-up
          1
          ·
          6 days ago

          and Terraria are all close to 500h as well.

          If you like Terraria, have you tried Starbound?

          • dinckel@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            ·
            6 days ago

            Yes. I didn’t like it nearly as much, if at all. I’ve heard mods make that game infinitely more enjoyable though, so maybe i’ll try it again some day

      • msage@programming.dev
        link
        fedilink
        English
        arrow-up
        1
        ·
        6 days ago

        Terraria is the easiest one.

        I wish I had more time to play other single player time sinks like Dwarf Fortress, or even BeamNG.drive.

  • Elkot@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    4 days ago

    I still have so many games I’ve picked up on Steam sales that I’ll happily wait for those $80 games to go on sale while going through my back catalogue

  • jjjalljs@ttrpg.network
    link
    fedilink
    English
    arrow-up
    65
    arrow-down
    1
    ·
    6 days ago

    But it still spooked Wall Street, as parent company Take-Two Interactive Software Inc.’s shares plummeted as much as 10% following the news.

    I think our economy might be predicated entirely on stupid.

    Also, $80 is a lot when typical people’s buying power is decreasing. I think like half of americans can’t tank a $500 surprise bill, and they want people to blow nearly 20% of that on a video game? Fuck off, capitalists.

    • moody@lemmings.world
      link
      fedilink
      English
      arrow-up
      2
      arrow-down
      4
      ·
      6 days ago

      (Which from my perspective is very silly — what’s the difference between them making a kajillion dollars in the fall and them making a kajillion dollars in May?)

      This “article” was written by a moron who doesn’t seem to know anything about the stock market. I guess it shouldn’t be too surprising for Bloomberg.

      • Ephera@lemmy.ml
        link
        fedilink
        English
        arrow-up
        1
        ·
        6 days ago

        Jason Schreier is not a no-name. I would expect the guy to figure it out, if he thought about it for a moment. But yeah, the whole article seems a bit rushed…

  • Phegan@lemmy.world
    link
    fedilink
    English
    arrow-up
    52
    arrow-down
    1
    ·
    6 days ago

    Don’t pre order games. Don’t buy games at full price. Support indie devs.

      • Zahille7@lemmy.world
        link
        fedilink
        English
        arrow-up
        8
        ·
        6 days ago

        I bought Schedule 1 for the full $20 last week.

        I can’t stop playing. It’s too fun.

        • lobut@lemmy.ca
          link
          fedilink
          English
          arrow-up
          4
          ·
          6 days ago

          it seems I’ve bought it too. Not gonna lie, after reading the description… I have no idea what I’m getting into.

    • FackCurs@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      4 days ago

      It’s ok to but indie games even if still a public beta, to support the devs. Had a great time with Factorio, Rimworld, Valheim before 1.0 release.

    • piyuv@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      5 days ago

      Do buy great indie games at full price to support indie devs even more (stardew, Balatro, dead cells, hollow knight, terraria, rimworld….)

    • RightHandOfIkaros@lemmy.world
      link
      fedilink
      English
      arrow-up
      5
      arrow-down
      4
      ·
      edit-2
      5 days ago

      I’ll still buy FromSoft games at full price. But only because I know they won’t disappoint. And Yoko Taro’s games.

      But in general, it would be beneficial for more people to spend less on games.

      • caseofthematts@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        arrow-down
        1
        ·
        5 days ago

        So what’s the difference for Nintendo fans that love any Mario or Zelda game, for example? I’m not trying to be an ass here, but what makes your specific “I only buy this full price” a better decision than someone else’s “I only buy this at full price”?

        • RightHandOfIkaros@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          edit-2
          5 days ago

          FromSoftware is not a multi-billion dollar company that has major influence on games pricing in the gaming industry, and when game prices jumped to $70 USD, Armored Core 6 released at $60 and Elden Ring Nightreign will release at $40.

          Nintendo is not even close.

  • Stern@lemmy.world
    link
    fedilink
    English
    arrow-up
    41
    ·
    6 days ago

    I have 170 games in my backlog and the summer sale is coming. I ain’t spending 80 bucks on one video game.

    • FackCurs@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 days ago

      It’s funny how it’s not even quantity over quality because those 5 to 8 ~$10 to $15 games will provide high quality gameplay and storytelling.

  • GreenKnight23@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    2
    ·
    4 days ago

    yes, because the real problem is too much choice.

    fuckin finbro bullshit.

    I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

    It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.

    can’t do that today since most games are digital downloads that need 32gb day-0 updates.

    perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.

    • NιƙƙιDιɱҽʂ@lemmy.world
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      4 days ago

      I don’t disagree with you, but there’s no way you have thousands of hours in Qbert. Even hundreds is impressive.

        • Krudler@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          4 days ago

          That really dramatically takes the steam out of your argument though.

          If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.

          Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.

      • MufinMcFlufin@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        4 days ago

        The other thing is that there was simply fewer games back then so you either continue to play the good games you own or you don’t play games. I loved Ocarina of Time, but I’m not going to pretend it was God’s gift to mankind just because I played it tons in my youth. I played it tons in my youth because it was one of the best games that I owned, and even then I had plenty more options than I’m sure this person had on the Atari for good games

    • rumba@lemmy.zip
      link
      fedilink
      English
      arrow-up
      7
      arrow-down
      1
      ·
      4 days ago

      $10 in q-bert days is like 50-60 now :)

      Can any of the leading games in the last decade do that?

      Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley

      Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.

      Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.

      • wellheh@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        2
        ·
        edit-2
        4 days ago

        $50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost

        • rumba@lemmy.zip
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          4 days ago

          The $10 games were trash in 1982. You’re going to spend 30 on something like Q-bert https://www.polygon.com/2014/6/4/5779048/atari-et-ads-commercials-videos-1982

          https://www.usinflationcalculator.com/

          in 2025 Money, that’s $99, assuming you got it used I gave you 50-60

          is there even anything wrong if a game only takes your attention for a hundred hours

          I don’t think so, but you’re the one who mentioned it :)

          but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

          • wellheh@lemmy.sdf.org
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            4 days ago

            Wow, shift goalposts much? You said “$10 in qbert days” which was the 80s and now it’s not $10 it’s $30. You can just admit you got it wrong and it was never $10 (though I do think prices right now are actually well aligned at $60 because of the far lower costs in distribution and marketing). Also I’m NOT the OP who played thousands of hours on qbert. Great job quoting someone else.

  • notannpc@lemmy.world
    link
    fedilink
    English
    arrow-up
    22
    ·
    6 days ago

    What AAA title is worth $80? The most time I spend gaming is in a 10 year old shooter, and an indie survival game. Both of which I bought for <$20.

      • MrScottyTay@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        4
        arrow-down
        4
        ·
        5 days ago

        There’s plenty of jrpgs half that price point with twice the length though. Heck, even the previous GTAs have at least that length for a cheaper price, and are occasionally even cheaper now. Be patient and you’ll likely even get the game given away for free.

          • MrScottyTay@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            5
            ·
            5 days ago

            I’m trying to point out that i don’t think that the length of a game shouldn’t really be indicative of the price. I have no issue with him enjoying the game or buying it.

            • mostNONheinous@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              1
              ·
              5 days ago

              Pointing out a game genre with more hours of gameplay for the price is a strange way to point out game length shouldn’t matter.

              • MrScottyTay@sh.itjust.works
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                4
                ·
                5 days ago

                He was saying that £80 was worth it cause of the amount of hours. So i brought up games with similar or more hours that are cheaper. Including prior gta games…

        • MeekerThanBeaker@lemmy.world
          link
          fedilink
          English
          arrow-up
          4
          ·
          5 days ago

          I’m lucky enough to own literally thousands of games. Most of which I get at a deep discount. Games like GTA and Red Dead are usually an exception where I’ll play on day one. Even though Rockstar tends to milk a title long after a release, the attention to detail is worth the price to me. I’ll still check reviews first however.

        • tal@lemmy.today
          link
          fedilink
          English
          arrow-up
          2
          ·
          edit-2
          5 days ago

          There’s plenty of jrpgs half that price point with twice the length though.

          Gotta like the JRPG genre for those hours to be fun, though.

          I think the last major JRPG I was willing to play to completion was Final Fantasy V.

          I’ll play the occasional CRPG, but JRPGs aren’t really my cup of tea.

    • madjo@feddit.nl
      link
      fedilink
      English
      arrow-up
      3
      arrow-down
      2
      ·
      6 days ago

      And Microsoft and the other “tRiPlE A” and “QuAdRuPlE A” publishers think they can ride on daddy Ninty’s coattails.

        • octobob@lemmy.ml
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          5 days ago

          I’m sure “fanboys” is true to some extent but their target audience is children and casual gamers.

          There are so many people that don’t play games beyond Mario kart, animal crossing, party games, etc

            • dustyData@lemmy.world
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              3
              ·
              5 days ago

              I’m not surprised over 80% were men. That aligns squarely with video gaming as a whole, as a mostly male dominated marked. But at the same time, I couldn’t help but notice that Nintendo forgot to ask this men between 20 and 40 years old whether they had children or were married. Just to put an anecdote out there, me and my cousins are all video game fans. We account as the ones who buy the most games in our family, but the entire family plays. I buy games for nieces and nephews. My cousins buy games and consoles for their own kids and for his wife. This is a big oversight to confound who buys the games with who is playing said games.

  • Shardikprime@lemmy.world
    link
    fedilink
    English
    arrow-up
    8
    ·
    5 days ago

    I live in LATAM. I bought civ v once and never stopped playing it since

    I don’t know who’s all this people who can buy games every launch, but they must be so incredibly privileged

  • JTskulk@lemmy.world
    link
    fedilink
    English
    arrow-up
    20
    arrow-down
    1
    ·
    6 days ago

    I made a rule that I can’t spend over $10 on a game until I’ve played through my entire backlog. I haven’t bought a game over $10 in 10 years and I’ve spent $6k on Steam since I started using it.

  • ThunderComplex@lemmy.today
    link
    fedilink
    English
    arrow-up
    12
    ·
    5 days ago

    I’ve only bought one $80 game thus far (And that was during a 30% steam sale so only $55) and from my years of experience of buying games, I can confidently say that my enjoyment in games goes down as price goes up.

    Although weirdly all of the $80 games that released so far have been pretty bad so that’s strange.