You’re looking for opinions? I got opinions.
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The Chosen One who gets dragged around like a sack of potatoes until they Come Into Their Own and go on to Turn The Tide.
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The Wise Yet Enigmatic Sage.
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The Sharp-Tongued Princess.
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The Rogue With A Heart of Gold.
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Plots based on misunderstanding ancient prophecies that are so vaguely written they could be cookie recipes.
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Gods that slot into neat roles on a godly table of elements.
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Magic systems so detailed and prosaic you may as well call them technology.
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Elves that are exactly like every other elf character you’ve ever read about except for one glaring but superficial difference which is there to make you think the author’s not plagiarising their own favourite author.
Now I want to read a fantasy comedy where someone trying to make cookies from an ancient recipe is whisked off on an adventure to fulfill the prophecy, but they just want snickerdoodles dammit.
I want the ancient recipe to be formatted like a modern blog post. You have to read the entire Silmarillion before you get to the list of ingredients and the instructions.
Me reading the wheel of time:
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The Chosen One ✓ the main male characters, but definitely Rand
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The Wise Yet Enigmatic Sage ✓Moiraine
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The Sharp-Tongued Princess. ✓Nynaeve
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The Rogue With A Heart of Gold. ✓Mat
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Plots based on misunderstanding ancient prophecies that are so vaguely written they could be cookie recipes. ✓All the prophecies
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Gods that slot into neat roles on a godly table of elements. ✓The forsaken all having distinct methods to get to the top
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Magic systems so detailed and prosaic you may as well call them technology. ✓The one power
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Elves ✓Warders
All that said, I’m still enjoying the series thus far.
Sorta star wars too.
I honestly don’t understand the appeal of Robert Jordan. I made it through 50 pages of The Eye of the World before throwing it into the nearest little library. By then I had uncovered every fantasy cliche known to man, made even worse by the writing style of a 12 year-old.
The Eye of the World suffers from being a fantasy work published in its era, when publishers wanted Lord of the Rings. So it’s basically Lord of the Rings. Chock-full of cliches because that’s what got published. The series gets significantly better from there on.
Jordan wasn’t without his shortcomings as a writer, but he was very good at two things I find most appealing in a fantasy author: worldbuilding and hard magic systems. This is the same reason I love Brandon Sanderson, despite his (comparatively) weak prose against someone like, say, Rothfuss.
He also, when he knew he was dying, managed to outline enough of his planned ending that another author was able to take it up and write the final three books of his series after he died, which is a really cool gesture for his fans.
It is my favorıte book series. j just like the story and the characters
I started that book over and over and just could not do it. But then my dad convinced me to read it further. I did. Got hooked by book three, and then got stuck in a loop of reading the series on repeat. Love it.
that’s what I have been thinking
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I think ypu just don’t like wheel of time lmao
Elves that are exactly like every other elf character you’ve ever read about except for one glaring but superficial difference which is there to make you think the author’s not plagiarising their own favourite author.
For real. There has to be a better use of elves other than “they live in the woods and appreciate nature and hate dark elves or night elves or whatever your story calls them”
https://www.dandwiki.com/wiki/Urban_Elf_(5e_Subrace)
Well they tried…
I’m at least glad to find out it wasn’t a horrible attempt at a politically correct rebrand of the Drow.
Magic systems so detailed and prosaic you may as well call them technology.
I’m just the opposite. I like magic systems that are basically alternative physics. Gimme some of that inherent plausibility Brandon Sanderson.
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So far I’ve discovered in this thread:
-People don’t like traditional fantasy that takes itself seriously.
-People don’t like lighthearted fantasy that plays with the themes.
-People don’t like hard magical systems.
-People don’t like soft magical systems.
-People don’t like dragons being involved.
-People don’t like an absence of dragons.
-People don’t like character archetypes.
-People don’t like counterarchetypes.
-People don’t like when characters speak an understandable language.
-People don’t like characters meeting each other in common social meeting areas.All good here? Great.
Just write whatever the fuck you want. There’s always an audience.
That’s just lemmy being too god damn stupid to differentiate between “this is my preference” and “this is bad”, as usual.
“I don’t like dragons”: preference.
“I don’t like Mary Sue characters”: bad writing.
what about „I like bad dragons“?
My brother in Christ, that’s not just lemmy. That’s the whole god damned world.
To be fair the OP question says both “bad writing tropes” and “[that] you hate”, so subjective answers were inevitable.
I guess it should have just not said “bad”, since that implies an objective standard.
That’s not Lemmy. That’s people
I’m used to a bit of a better caliber of people…from reddit, which is sad
That’s just you arbitrarily putting dragons and mary sues into different bins
“And you should win things by watching!”
That’s why you’re still kids, ‘cuz you’re stupid!
I like all those things. Well I guess I prefer rigid / hard magic systems, but either can be done well.
More than 17 apostrophes on the first page with every name of a person, place, or thing having one.
Ah yes, H’taln’k from J’briom-4, flying his Zal’t M’lort class Winger to the Mont Bronl’n port with the day’s haul of Sea Crom’t. Oh won’t his mabs’k be pleased with this delivery.
Chill, not all of us speak Klingon
Today is a good day to learn.
I remember seeing some sort of graph, where the number of made up words on the first page of a fantasy novel can be charted to a skewed bell curve of that novel’s average rating. One or two made up words tends to boost ratings slightly, but more than that and the ratings quickly decline. Because if an author is immediately dependent on introducing new words as a crutch for worldbuilding, it doesn’t bode well for the rest of the book.
So, Tolkien, Herbert, etc are failures?
They wrote their books before readers became more lazy.
Also kennings. No, you do not sound mysterious using “younglings” instead of children.
Zero consistency to magic systems. I get it, having all sorts of spells in the story is fun and gives a lot of creative ways to make fights more interesting, but…
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If teleportation magic exists, why don’t people who own it teleport everywhere?
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If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.
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The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.
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Main character(s) breaking the rules of magic just because…
I’m a fan of stories like Avatar the last airbender or Witch Hat Atelier because their magic is very consistent. It makes things way more interesting when a character can’t just pull something out of their ass to save them in the middle of a fight.
Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”
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I can give the first half of Harry Potter a slack because it’s pretty laid back and whimsical. As soon as it tries to take itself seriously it kind of falls apart for me. God, deathly hallows sucked.
I stopped reading after the 4th book at release. Never really had interest in picking up the next couple of books.
When my interest in “well, might as well give it a go again” started back up, JKR started to go insane and now I don’t want to have anything to do with the series anymore
I remember when all the controversy started I thought wow, this must be exaggerated somehow, and sought out what she had actually said. Oh. My. Fucking. God. When she was challenged she didn’t just double down, she quadrupled down, and then some. Loathsome woman, just awful.
Why couldnt she just fuck off to a tropical island and stay off twitter? Same thing with notch (guy that created minecraft)
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For a woman who wrote “it matters not what someone is born, but what they grow to be.” She seems awful fucking concerned with what categroies people were born into.
If only there was an epic saga about the conquering power of love over bigotry that she could read. Maybe one involving a boy who lives or some fantastic magical beasts?
She started the series on benefits, and ended them a billionaire.
“It matters not what someone is born” is a very unfair sentence, what you are born can set the difficulty level of your life to extra easy or infinite pain regardless of your will and efforts. The anti-suicide nets off the windows of the iphone factories are not there for people born in a rich family.
She likes the slytherins and Snape. The warning signs were there from the beginning.
The series goes from “magic wands require extreme responsibility and must be used carefully,” to machine gun wands.
Eliezer Yudkowsky can be a bit preachy at times, but he did a good job of pulling on threads in Harry Potter and the Methods of Rationality to try to get to a fairly consistent model of magic
One of the things I enjoy most about Sanderson’s work is his attention to detail in his numerous magic systems.
And the imaginative variety. The magic system in the Mistborn series was fantastic and unlike anything I had ever read or even imagined. And then he adapted it consistently to an industrial age, and somehow made it work. Respect to Sanderson.
There’s a thing I heard somewhere about how your magical system needs to have a balance between how well it’s understood vs. how useful it is, or else it will break the plot.
If a magic system is extremely useful, then it must also be extremely mysterious, so that you can say “Well, it can’t immediately fix all problems because the gods work in mysterious ways.” Gandalf or Tom Bombadil seem incredibly powerful, but they don’t solve all of the problems in Middle Earth, and that’s okay because they’re terribly mysterious.
If a magic system is extremely well understood in-universe, then it has to have hard limits on how useful it is, so you can say something like “Well, the Law of Equivalent Exchange says that to solve all our problems would require a blood sacrifice of the entire population, so that’s not an option.”
If your magic is pretty well-understood AND very useful, then by all rights it OUGHT to solve all your problems, and when it doesn’t then readers rightly begin to question why any of the plot needs to happen at all (see, for example, the time turners in Harry Potter).
Same reasons I find extended comic universes to be appalling. Why don’t superheroes just use all of their powers all the time? Why isn’t the more powerful superhero conveniently here right now? Why do we have to pretend there is a struggle?
The minute 2 or more superheroes are put together, it’s basically ruined cause all their powers are only used as convenient for the story.
I think the web novel Worm does this really well. I recently got it recommended to me and am enjoying it immensely! :)
Shoutout to every story that alludes to the fact that mages can run out of mana but is insanely inconsistent how and when it happens. Sometimes they spam spells for hours and sometimes it’s just “Oh no, I can’t use [spell] anymore because… Um… The plot says I can’t!”
hhahahaa, just like reload when dramatically appropriate.
If teleportation magic exists, why don’t people who own it teleport everywhere?
Another wizard and I absolutely wrecked our DM’s in game economy just teleporting everywhere. Wizard Instant Shipping Inc.
Checks out lol, it’s a busted ability
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If teleportation magic exists, why don’t people who own it teleport everywhere?
Because you die and a copy of you is created.
If time travel magic exists, why isn’t everyone doing everything in their power to get it and use it? Looking at you, harry potter.
It can only be used by women who have borne children, to travel to a point before they bore children. Obviously, this means their child disappears from existence.
The villains usually have spells that are supposed to be ultra powerful and can kill anyone quickly but somehow it doesn’t work against main characters and there’s no excuse for why fights drag on for so long. Imagine seeing the villain introduced by vaporizing someone but never seeing them do it again.
The main character leaves his normal life when a villain’s casual disappearing spell actually “doubles” him, resulting in the origin of his heroic power.
Main character(s) breaking the rules of magic just because…
Because schizophrenia. Main character hears voices and they occasionally meld into a chorus in a way that produces unique magical outcomes.
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Treating wands like guns in fights instead of using spells creatively
Oh yes…this is SO lazy. There’s this immense potential for creative choreography that’s left untapped. Directors should really consult dungeon masters for this kind of stuff
There’s a meme floating around that suggests taking inspiration for wand using from conductors and I cannot stress how amazing every fight in Harry potter would have been if this was the standard.
Bringing Harry Potter into this, the fact that they showed they do know how to do this, when Dumbledore and Voldemort fought in the 5th movie, makes it all the more annoying that almost every other fight in the series was just shooting blasts and energy beams at each other
Except, of all people, those idiots Crabbe and Goyle busting out a living dragon made of fire. I mean, they shouldn’t have, but they managed it.
Nothing but direct strikes from aurors and death eaters.
They actually pull this off well in Frieren. There are tons of different and unique spells but the one the MC always uses is the basic magic attack spell because she is stupidly overpowered she doesn’t need to be creative.
To me that is lazy writing. Specfic spells should have a set damage unless they are upcast. Maybe this is just the dnd player in me that thinks that though.
To be clear, the magic system in this world is essentially technology. There is a set input and a destined output. The MC simply doesn’t care about fighting to learn any advanced fighting spells and just gatling-gun-spams the weakest attack spell until the opponent gets exhausted.
This ends up being brought up later, since a mage who’s sufficiently trained in fighting supposedly has a fair chance of defeating the MC. It’s a bit of a theme throughout the show about juggling the practical fighting applications of magic vs. the mundane but fun uses of magic
I think the other person doesn’t word it well. First, the fighting isn’t the main plot of the story, its more about everything in between. The MCs are powerful, but still need to be careful in their fights. or they will die.
The story doesn’t want dragon ball fights that are 20 chapters long, or have an impassible monster that de-rail the goal for 20 more chapters. Their obsticals are more about the world and people they interact with.
The magic combat system is pretty well thought out, but not complex.
The MC basically has lots of mana. That’s their “op” trait. They developed a stragedy to spam cast the basic damage spell.
I’m making up some numbers here to kind of paint a picture of how this “basic spell” work.
Attack spell =
- 1 second cast time
- 1 damage to defence spell
- 10/10 damage to unprotected person. (Can do 9/10 depending on what the plot needs)
- Can be cast in a variety of directions. (I.e it’s not a gun, its a targeted missle)
- cost more mana than the defence spell.
Defence spell =
- .5 second cast
- Can absorb 100 hits
- low mana cost for small area over a short period of time, high cost to do “full coverege”. Its essentially a sheild they move around and resize to block attacks as they come. Fully protecting yourself burns too much mana and you’d lose.
For most hitting the defence spell a hundred times is a stupid stratagy, so everyone came up with different spells that break through it in a few hits.
Out MC instead trained the basic spell so much, they can cast it 20 times a second over a long period of time. This forces the opponent to burn mana trying to maintain defence. The opponent is overwhelmed and get hit. However the stratagy only works if they back the openent into a postion where they can’t counterattack or have a buddy attack MC from behind.
So its kinda like they have infinite level 1 spell slots and they are just spaming magic missile over and over?
Pretty much, yes, but infinate isn’t quite true.
(The magic system isn’t DnD, so I’m spending way too much time making up a lot of shit here to give a general idea that no one really asked for. (And because its fun to brutely mash one magic system into another)).
Let’s say your average mid to high level mage has 100x spell slots (and for now assume all other stats are also equal). In this system, there are no spell levels. Instead, more complex spells require more slots to be used at once.
The basic defence and attack spell are 1 to 10. 1 defence spell blocks 10 basic attacks. However, you can’t attack and defend at the same time, and 1 defence is only for a small area. Full 360° coverage would cost a lot of slots per second. You conserve slots by precicly blocking the opponents spells as they come.
To break the defence you need to to be able to hit it really hard and follow up before they can cast more defence or counter attack. To do more damage in a spell, it costs more slots. This is where things like the other stats, skills, refelx time, unique spells, and combat stratagy become deciding factors in fights. Slot count also varies, a young mage might start of with one slot, but can become a very high level mage with 300 slots.
MC has 200 slots to start with and trained to get a very fast cast per second rate for both basic attack and defence. They are so proficient in the spell, it’s the equivelent effort of you or me walking.
While MC’s magic mistle does little damage, they can cast the spell 20 times in a second from multiple directions. This forces opponents to use up all their slots to defend until they run out or get overwhelmed by the numbers. The only defence is to do 360 defence, which can’t be maintained for long. (For simplicity sake, assume all the magic is a one shot kill. If you don’t defend or dodge, you die).
To make things more fun, MC has no idea they are insanly strong because their only reference growing up was their mentor who has the 5000 slot cheat code.
Yes, I am over thinking this. And yes, I should be sleeping right now.
I absolutely hate the trope where they start out with something interesting and have to do a flashback to the parts that led up to it. Like I just had that happen with a sequel to a book I was reading, and I’m really struggling to get started. I fucking hate the
*cold open to something dramatic happening*
Record scritch “I bet you’re wondering how I got here. Well, it all started…”
bullshit trope and its really hard for me to look past some times.
It was so hard to not reference that scene, because I really agree with Morty but didn’t want to seem like I was just memeing.such a garbage trope…
You could always refer to the other time Dan Harmon referred to the same trope, with the Community episode where Abed is trying to tell the story through flashbacks, annoying everyone around him.
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This is my favorite pet peeve. I got through 6 pages of a fantasy novel where the writer spent multiple paragraphs describing alcohol made from potatoes and then called it “voka.”
Those 6 pages hit on every trope possible. Not even in an entertaining way. It took itself way too seriously.
Oh god not the capital letters! I always associate those with bad fantasy.
This is so bad it’s good.
While I agree with you on the whole, there are some real world places with names that go hard.
Like Dead Man’s Pass, Oregon. Or Devil’s Gate, Utah.
…Maybe it’s just a Western US thing.
I dunno if it’s considered “bad”, but I personally hate when one of the characters gets amnesia, or the group meets a character that has amnesia. It just feels like a laziness by the author who can’t think of any other way to make a storyline interesting.
One book that did it well was Nine Princes in Amber. It worked because the readers got to discover the “real world” along with the main character. Without it there would’ve been a shit ton of exposition of a detailed setting that didn’t rely on Tolkien at all, one that the MC was already familiar with. Although it might have been fresh in 1970 and overdone since then.
All things Deus Ex Machina. I get it, endings are hard. Climaxes are hard to write. But the payoff feels cheap as hell when your protagonist just “digs a little deeper” and suddenly finds just enough power to save the day. When it comes out of nowhere, it feels unearned by the hero and is not only unsatisfying, it’s also a good way to give you hero power creep until there’s nothing on earth that can believably challenge them. See: Superman.
I get what you’re saying, and I agree, but I think Superman is a bad example. Superman is meant to be infinitely powerful (with only a few examples like kryptonite to aid in storytelling). It’s a bit like the premise of One Punch Man. His story is meant to be about what one SHOULD do with infinite power, and the nature of morality, rather than overcoming adversity as with most superheroes.
In the early days of Superman comics, dude couldn’t, e.g. fly. He could just jump really high. He didn’t have laser vision. Over time, the writers kept adding new powers until the only story they could tell was about Supes vs his own conscience. Nothing else (okay, besides Mr Mxyzptlk) can actually stand in his way.
Ya, but my counterpoint is that, for a character named ‘Superman’, that’s kinda the point. Everybody gets power creep eventually. Remember the Thanos-copter, and Lex Luthor stealing 40 cakes?
Which is why I love enders game. Motherfucker was so brutal, the only thing slowing him down was exhaustion from killing EVERYTHING. The climax was about him realizing what he’d done
Yup. And that’s a great example of not relying on Deus Ex Machina - we watch Ender go through all his brutal training, learning to be the best and becomes a truly terrifying weapon of war. By the time Ender is, well, ending things, we’ve seen his growth and understand why he can do the things he does.
Women and girls usually end up in a relationship by the end of the story and/or are the ones needing to be rescued. Its formulaic, boring and sexist due to the comparative lack of the opposite occurring. eg. men needing to be rescued.
Like… even if you did not give a single shit about sexism, its the same tired plot points over and over again. It has Hallmark channel writer energy. Create a second plot I beg you.
I agree with you on principle, but i feel it has reached a point where the circumvention of the classic tropes has created a new and also very formulaic stereotype: the “empowering“ woman. Must be strong, butch, evidently better than men in something typically associated with men, and if by any chance she is permitted to be classically feminine she must either be a lesbian or emotionally fucked up somehow. Bonus points for leather jacket and shades.
It is probably the better trope but i find it similarly boring at this point. Very performative and often with little relevance to the story being told.
They also can’t have any scars on their face that could make them less attractive. Hester shaw from the predator city books had her fucking nose cut off and the scar also took off some her her top lip yet in the fucking dog shit movie they made she looks like this
But that’s not specific to women, a similar example is Tyrion Lannister in A Song of Ice and Fire https://metro.co.uk/wp-content/uploads/2016/06/mg_got_tyrion.png
That has to do with Hollywood wanting actors to look pretty and with costs of keeping effects realistic and cost efficient even on close ups.
Now, to be fair, in the Punisher TV show they also refused to make pretty boy Jigsaw actor look as fucked up as his face really SHOULD have looked according to the comics.
Also why some characters that NEED to be wearing masks or helmets conveniently are not. Like in race cars or in space. Or the face protection is unrealistic so we can still mostly see them.
There’s also some funny times where comic characters who can’t breathe in space are merely wearing a small covering of the mouth, and maybe nose, but not eyes/ears.
Must be strong, butch, evidently better than men
And this writing style often results in complete lack of character development. Because how would you develop a character that is ideal from the start?
Literally has to force in their own “I am no man” line.
That one is worse in my mind as baring steroids men will be physically larger and stronger than women. women should have motivetions other than marry a strong man (nothing wrong with wanting a good husband, I know many young girls looking for one - but please don’t be the cardboard that is all I want)
Elves always being like the bottom rung of society or them being the outcasts. It’s insane to think that elves wouldn’t be the rulers of dam near any government or at the very least not be the power and influence behind a puppet government. Who wouldn’t want the help of a race of people who, depending on the lore, can live for thousands of years.
I mean, there could be an elf that has been a friend of your family for like 5 or more generations. That sounds dope as fuck for us but kinda shitty for them.
girls falling in love with the main character and wanting to stay with him for the rest of the story just because they have met random.
I think that’s the plot of Thumbalina. And yes, it’s stupid.
Its for the reader/watcher to decide what is canon it maybe good if done subtly but if its some important or core lore, well then i should’ve just imagined the whole thing why are you needed ?
This is specific to the videogame-ish sub-genre, mostly Isakeis…
But you go out of the way to include RPG mechanics into your story… but the only real influence it has on the storytelling is spending an inordinate amount of time grinding… a mechanic explicitly added to RPGs to pad the game.
There are good video game based stories, Survival Story of a Sword King and Dungeon Reset both immediately come to mind… but I feel like this is a widespread problem.
The Wandering Inn handles this well, where to hit large milestones you need not just xp but self development.
Elves and Dwarves done like every other Elf and Dwarf. Especially when they go out of their way to give the Dwarf that overdone Irish/Scottish accent written out in damn near unreadable text.
Also when the worldbuilding and plot basically is “here’s some not so thinly veiled racism between groups who will set that aside to fight a common enemy.” Series ends on a high note, but you know this world will fall into disarray again cause people suck, so like, what was the point.
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Elves and dwarves being monolithic cultures. I’d be fine the the standard stereotype if that was only one kind. There are so many kinds of humans, it’s hard to believe that there is only one kind of dwarf. Make Irish vs Scottish dwarves or something, cmon. Make dwarves Mongolian, idk.
The Scottish accent is baffling. “Dwarves originate from Scandinavian mythology, so let’s give them a Scottish accent!” Elves (the human-sized kind) originate from Scandinavian mythology as well, why not give them Scottish accents?